Ippo343 / DangIt

DangIt! A random failures mod for Kerbal Space Program
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Intermittant performance issues #84

Closed 602p closed 9 years ago

602p commented 9 years ago

Reported here: http://forum.kerbalspaceprogram.com/threads/81794-0-25-Alpha-5-Dang-It%21-Caffeine-Rush-%2810-december-2014%29?p=1591403&viewfull=1#post1591403

Most likley cause: Inter-mod issues

Seeming cause: Log spam of the line (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Unknown

Ippo343 commented 9 years ago

Nope, can't be it: that log spam is actually normal (thanks KSP!) it's automatically added by every call to Debug.Log. Check your own log, you'll see it looks like that too.

602p commented 9 years ago

Strange... Mine doesn't do that

On another note, I actually have no idea what is causing this, but I can't replicate it on Win32 so I'm pretty sure its some mod interaction issue :/

traver626 commented 9 years ago

Things i do enumerated chronologically and the FPS 32 Bit Version

Without Dangit Clean start: Main Menu - 450 FPS Space Center - 150 FPS Launch Pad - 140 FPS Space Center - 140 FPS Launch Pad - 140 FPS continues to be ~140 FPS Back to Main Menu - 450 FPS

With Dangit Alpha 5 (and Entropy) Clean Start: Main Menu - 450 FPS Space Center - 90 FPS Launch Pad - 44 FPS Space Center - 40 FPS Launch Pad - 30 FPS Space Center - 29 FPS .. continues to drop each iteration Back to: Main Menu - 11 FPS so it does not unload whatever its doing

Hope it helps somehow

Edit: Other installed Mods for both lists FAR RemoteTech Community Tech Manager TAC Life Support Environment Enhancement 3x ProceduralStuff

602p commented 9 years ago

You, @traver626 ABSOLUTELY ROCK! Thank you so much! I've isolated the problem and am working on a patch right now.

602p commented 9 years ago

Fixed in f61f940eea1e66f5f33588a9d62f251a6f1d662e / Release 0.5.1

traver626 commented 9 years ago

No problem. Glad I could help. Thanks for the really fast fix :)