Ipsis / Woot

The alternative mob spawner/grinder system
GNU Lesser General Public License v3.0
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Mob capturing mechanics #4

Closed Ipsis closed 6 years ago

Ipsis commented 8 years ago

The current mob capturing mechanics need looked at. Currently it just involves hitting the relevant mob, so need to decide if that is too simplistic.

ShadowDrakken commented 7 years ago

My only comment is that I'd prefer this to be a right-click rather than an attack, since you're performing an action with the prism, this would bring it in line with vanilla mechanics. Plus you don't always want your poor cattle injured in the pasture :)

Ipsis commented 7 years ago

The attack was basically used as it meant you couldn't just sneak up to a mob, learn it and then run away. You would anger the Zombie Pigman or have to deal with the Wither Boss :)

Unfortunately it does mean you have to be unkind to your cows :P

ShadowDrakken commented 7 years ago

Hrm, that makes sense. Guess I'll have to learn how to brew splash potions is all there is to it :)

ShadowDrakken commented 7 years ago

Had a thought on this; I haven't tried doing damage/attacks in Forge, but in Bukkit you could cause damage and set the damage source programatically. Switching this to right-click, but causing a zero damage attack with the user as the source should cause the aggro as normal :) Assuming Forge doesn't just treat a zero damage attack as not even happening in the first place.

Eh, I know I'm overthinking this, lol.

2000game commented 7 years ago

Some sound would be nice or that you need to hit it more times.

Ipsis commented 7 years ago

I'll try again to find an appropriate success/failure sound.

imepic86 commented 6 years ago

Right click with prism to drain 50% of mobs total health, shift right click to drain 100%.

if 100% capture instantly, if 50% first drains life, 2nd right click captures.

Just an idea!

ShaCraft commented 6 years ago

Just a note for Imepic86. there is a config to change how many mobs you need to kill to charge the shard. by default it is set to 1. you can adjust that for packs to make it harder. /cheers

imepic86 commented 6 years ago

@ShaCraft Appreciated. But i was referring to Ipsis comment at the top on how to capture mobs. I didnt realise this was already something you could change as i usually leave configs default(except extreme reactors)

....and i JUST realised it says 2016 .... oops. Okay now i feel stupid lol.

Ipsis commented 6 years ago

@imepic86 I should really have closed this bug when I implemented the new mechanics. Think I've got some housekeeping to do :)