Closed Irbyz closed 3 years ago
I had the same problem in baseoa. The result from the rand function needs to be shifted 1 bit, as the last bit always flips.
I ended up using the values from the C reference implementation instead:
static unsigned int randSeed = 0;
void srand(unsigned seed) {
randSeed = seed;
}
int rand(void) {
randSeed = (1103515245 * randSeed + 12345) ;
return (randSeed>>16) & RAND_MAX;
}
it seems that the rand function is based on eventnumber. with <<1 it now does heads heads, tails tails, heads heads tails tails, etc gonna change to your more complex suggestion
There's a problem with
coinflip
currently. Most of the time it takes turns showing heads and tails if you use the command in succession: