The ghost's dialog is now spoke aloud, and the on-screen text acts as subtitles. Music volume is reduced for the duration of the spoken lines to render them audible without increasing the dynamic range of game audio too much (blowing out unsuspecting players' eardrums).
The ghost's dialog is now spoke aloud, and the on-screen text acts as subtitles. Music volume is reduced for the duration of the spoken lines to render them audible without increasing the dynamic range of game audio too much (blowing out unsuspecting players' eardrums).