IridescenceTech / Stardust-Celeste

Stardust-Celeste a performant 3D cross-platform game engine!
Apache License 2.0
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Fixed-Size Tilemaps (reduce overhead on Mesh) #26

Closed IridescentRose closed 1 year ago

IridescentRose commented 1 year ago

How about fixed size meshes as an option? This could end up working pretty well

IridescentRose commented 1 year ago

Also fix sprites with this too