Closed IridescentRose closed 1 year ago
Meshes Should Have:
Mesh FixedMesh <MeshType, Vert Count, Index Count>
Where MeshType is a Vertex
Ideally we should update shaders in the future to be aware of the input data.
Meshes Should Have:
Mesh
FixedMesh <MeshType, Vert Count, Index Count>
Where MeshType is a Vertex
Ideally we should update shaders in the future to be aware of the input data.