IridiumIO / CompactGUI

Transparently compress active games and programs using Windows 10/11 APIs
GNU General Public License v3.0
4.71k stars 223 forks source link

[Feature request] Manage Monitored Directories #418

Closed tinducvo closed 1 week ago

tinducvo commented 3 months ago

Currently, monitoring can be enabled for a directory during compression. It looks like I could navigate to the folder to disable monitoring, but I would have to remember which folders I compressed.

Could we get a monitored directories manager to view/disable? (CRD functionality).

Iridium-IO commented 3 months ago

I'm a bit confused as to what you're asking, but just in case - you can see this if you hover over the bottom of the program, a tab will show up that can take you to the Watched Folders window:

image image

tinducvo commented 3 months ago

Thank you. I ended up uninstalling due to crashing when compressing some steam games:


CoreCLR Version: 6.0.2824.12007
.NET Version: 6.0.28
Description: The process was terminated due to an unhandled exception.
Exception Info: System.InvalidOperationException: Cannot access child value on Gameloop.Vdf.Linq.VValue.
   at Gameloop.Vdf.Linq.VToken.get_Item(Object key)
   at CompactGUI.Helper.GetSteamNameAndIDFromFolder(String path)
   at CompactGUI.MainViewModel.SelectFolder(String path)
   at CompactGUI.MainWindow.SearchClicked(Object sender, MouseButtonEventArgs e)
   at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
   at System.Windows.Input.InputManager.ProcessStagingArea()
   at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
   at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
   at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
   at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
   at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
   at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
   at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
   at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
   at System.Windows.Threading.Dispatcher.Run()
   at System.Windows.Application.RunDispatcher(Object ignore)
   at System.Windows.Application.RunInternal(Window window)
   at System.Windows.Application.Run()
   at CompactGUI.Application.Main()```