IrisDimensions / overworld

This is the Repository for the Iris Overworld, and its respective branches, actively maintained
https://www.volmit.com/software/iris
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Rarity key for frog-spawn missing #318

Closed R411gun closed 1 year ago

R411gun commented 1 year ago

Describe the problem

The "rarity": x key is missing for those two files for frogs: spawners\temperate\water.json spawners\tropical\water.json

This results in way too many frogs spawning.

Also, for tadpoles, they somehow spawn on land and die shortly after. Didn't want to open another issue for this

What Should Happen

I would recommend this config for both mentioned files

"entity": "standard/passive/frog", "maxSpawns": 2, "minSpawns": 1, "rarity": 1

What Biome

temperate and tropical

Object Id

No response

Minecraft Version

1.20.1 but happened on 1.19.4 too

Iris Version

v2.7.4

Relevant log output. (IF APPLICABLE)

No response

Checklist

RePixelatedMC commented 1 year ago

Not needed

R411gun commented 1 year ago

I have a high simulation distance of 32 and the world is full of frogs. For 1 normal animal, there are like 10 frogs

might be a niche usecase, i got it fixed with limiting frogs

simD is that high because it's a gun server, chunk loading speed is limited by paper

RePixelatedMC commented 1 year ago

Let me guess you got aikar flags right?

R411gun commented 1 year ago

Yes, as I tested it last year and the performance was better is there a flag that produces this error?

RePixelatedMC commented 1 year ago

Aikar breaks the iris inbuild timings so causing to spawn infinite frogs

R411gun commented 1 year ago

I tried it and it's just true woud have never thought of this thank you!

RePixelatedMC commented 1 year ago

np join our discord for any additional information / support and just ping me if you need me