[13:35:23] [main/INFO] (FabricLoader/GameProvider) Loading for game Minecraft 1.16.5
[13:35:23] [main/INFO] (FabricLoader) Loading 7 mods:
- fabric-key-binding-api-v1 1.0.4+9354966b7d
- fabric-resource-loader-v0 0.4.2+ca58154a7d
- fabricloader 0.12.5
- iris 1.1.4-pre+rev.1a5bccb-dirty
- java 17
- minecraft 1.16.5
- sodium 0.2.0+build.4
[13:35:23] [main/INFO] (FabricLoader/Mixin) SpongePowered MIXIN Subsystem Version=0.8.4 Source=file:/C:/Users/Axel/.gradle/caches/modules-2/files-2.1/net.fabricmc/sponge-mixin/0.10.6+mixin.0.8.4/71f8ab094808b8ca0d7b572413642c88170bef0d/sponge-mixin-0.10.6+mixin.0.8.4.jar Service=Knot/Fabric Env=CLIENT
[13:35:23] [main/INFO] (FabricLoader/Mixin) Attempting to load Fernflower decompiler (Threaded mode)
[13:35:23] [main/INFO] (FabricLoader/Mixin) Fernflower could not be loaded, exported classes will not be decompiled. NoClassDefFoundError: org/jetbrains/java/decompiler/main/extern/IResultSaver
[13:35:23] [main/INFO] (FabricLoader/Mixin) Loaded Fabric development mappings for mixin remapper!
[13:35:23] [main/INFO] (Sodium) Loaded configuration file for Sodium: 24 options available, 0 override(s) found
[13:35:27] [main/WARN] (FabricLoader/Mixin) Method overwrite conflict for putBulkData in sodium.mixins.json:features.buffer_builder.intrinsics.MixinBufferBuilder, previously written by net.coderbot.iris.mixin.vertices.block_rendering.MixinBufferBuilder_SeparateAo. Skipping method.
[13:35:27] [main/INFO] (Minecraft) Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD'
[13:35:28] [main/ERROR] (Minecraft) Failed to verify authentication
com.mojang.authlib.exceptions.AuthenticationUnavailableException: null
at com.mojang.authlib.yggdrasil.YggdrasilSocialInteractionsService.checkPrivileges(YggdrasilSocialInteractionsService.java:97) ~[authlib-2.1.28.jar:?]
at com.mojang.authlib.yggdrasil.YggdrasilSocialInteractionsService.<init>(YggdrasilSocialInteractionsService.java:40) ~[authlib-2.1.28.jar:?]
at com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.createSocialInteractionsService(YggdrasilAuthenticationService.java:152) ~[authlib-2.1.28.jar:?]
at net.minecraft.client.Minecraft.createSocialInteractions(Minecraft.java:625) [minecraft-1.16.5-projectmapped-net.minecraft.mappings-1.16.5-v2.jar:?]
at net.minecraft.client.Minecraft.<init>(Minecraft.java:409) [minecraft-1.16.5-projectmapped-net.minecraft.mappings-1.16.5-v2.jar:?]
at net.minecraft.client.main.Main.main(Main.java:177) [minecraft-1.16.5-projectmapped-net.minecraft.mappings-1.16.5-v2.jar:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?]
at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?]
at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?]
at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:568) [fabric-loader-0.12.5.jar:?]
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) [fabric-loader-0.12.5.jar:?]
at net.fabricmc.loader.launch.knot.KnotClient.main(KnotClient.java:28) [fabric-loader-0.12.5.jar:?]
at net.fabricmc.devlaunchinjector.Main.main(Main.java:86) [dev-launch-injector-0.2.1+build.8.jar:?]
[13:35:28] [main/INFO] (Minecraft) Setting user: Player811
[13:35:28] [main/INFO] (Minecraft) Backend library: LWJGL version 3.2.2 build 10
[13:35:30] [main/INFO] (iris) Using shaderpack: Prismarine-Rewrite-main
[13:35:31] [main/INFO] (iris) Hardware information:
[13:35:31] [main/INFO] (iris) CPU: 12x AMD Ryzen 5 5600X 6-Core Processor
[13:35:31] [main/INFO] (iris) GPU: AMD Radeon RX 6800 (Supports OpenGL 4.6.14761 Compatibility Profile Context 21.11.3 30.0.13037.1003)
[13:35:31] [main/INFO] (iris) OS: Windows 10
[13:35:31] [main/INFO] (Minecraft) Narrator library for x64 successfully loaded
[13:35:32] [main/INFO] (Minecraft) Reloading ResourceManager: Default, Fabric Mods (Fabric Resource Loader (v0), Fabric Loader, Iris, Fabric Key Binding API (v1), Sodium)
[13:35:37] [main/INFO] (Minecraft) OpenAL initialized.
[13:35:37] [main/INFO] (Minecraft) Sound engine started
[13:35:37] [main/INFO] (Minecraft) Created: 1024x1024x4 minecraft:textures/atlas/blocks.png-atlas
[13:35:37] [main/INFO] (Minecraft) Created: 256x128x4 minecraft:textures/atlas/signs.png-atlas
[13:35:37] [main/INFO] (Minecraft) Created: 1024x512x4 minecraft:textures/atlas/banner_patterns.png-atlas
[13:35:37] [main/INFO] (Minecraft) Created: 1024x512x4 minecraft:textures/atlas/shield_patterns.png-atlas
[13:35:37] [main/INFO] (Minecraft) Created: 256x256x4 minecraft:textures/atlas/chest.png-atlas
[13:35:37] [main/INFO] (Minecraft) Created: 512x256x4 minecraft:textures/atlas/beds.png-atlas
[13:35:37] [main/INFO] (Minecraft) Created: 512x256x4 minecraft:textures/atlas/shulker_boxes.png-atlas
[13:35:37] [main/INFO] (Minecraft) Created: 256x256x0 minecraft:textures/atlas/particles.png-atlas
[13:35:37] [main/INFO] (Minecraft) Created: 256x256x0 minecraft:textures/atlas/paintings.png-atlas
[13:35:37] [main/INFO] (Minecraft) Created: 256x128x0 minecraft:textures/atlas/mob_effects.png-atlas
[13:35:41] [Realms Notification Availability checker #1/INFO] (Minecraft) Could not authorize you against Realms server: Invalid session id
[13:35:44] [main/WARN] (Minecraft) Ambiguity between arguments [teleport, destination] and [teleport, targets] with inputs: [Player, 0123, @e, dd12be42-52a9-4a91-a8a1-11c01849e498]
[13:35:44] [main/WARN] (Minecraft) Ambiguity between arguments [teleport, location] and [teleport, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
[13:35:44] [main/WARN] (Minecraft) Ambiguity between arguments [teleport, location] and [teleport, targets] with inputs: [0.1 -0.5 .9, 0 0 0]
[13:35:44] [main/WARN] (Minecraft) Ambiguity between arguments [teleport, targets] and [teleport, destination] with inputs: [Player, 0123, dd12be42-52a9-4a91-a8a1-11c01849e498]
[13:35:44] [main/WARN] (Minecraft) Ambiguity between arguments [teleport, targets, location] and [teleport, targets, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
[13:35:44] [main/INFO] (Minecraft) Reloading ResourceManager: Default
[13:35:45] [main/INFO] (Minecraft) Loaded 7 recipes
[13:35:45] [main/INFO] (Minecraft) Loaded 927 advancements
[13:35:46] [main/INFO] (Minecraft) Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD'
[13:35:46] [Server thread/INFO] (Minecraft) Starting integrated minecraft server version 1.16.5
[13:35:46] [Server thread/INFO] (Minecraft) Generating keypair
[13:35:46] [Server thread/INFO] (Minecraft) Preparing start region for dimension minecraft:overworld
[13:35:46] [main/INFO] (Minecraft) Preparing spawn area: 0%
[13:35:46] [main/INFO] (Minecraft) Preparing spawn area: 0%
[13:35:47] [main/INFO] (Minecraft) Time elapsed: 741 ms
[13:35:47] [Server thread/INFO] (Minecraft) Changing view distance to 13, from 10
[13:35:47] [Server thread/INFO] (Minecraft) Player811[local:E:993c062e] logged in with entity id 1 at (-149.67208425223305, 91.00346117929628, -180.04810879223018)
[13:35:47] [Server thread/INFO] (Minecraft) Player811 joined the game
[13:35:47] [main/INFO] (ChunkBuilder) Started 12 worker threads
[13:35:47] [Server thread/INFO] (Minecraft) Saving and pausing game...
[13:35:47] [main/INFO] (Minecraft) Loaded 16 advancements
[13:35:47] [Server thread/INFO] (Minecraft) Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[13:35:47] [main/INFO] (iris) Compiling shaderpack on initial world load (for dimension: OVERWORLD)
[13:35:47] [main/WARN] (GlShader) Shader compilation log for deferred.vsh: WARNING: 0:1235: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1241: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for deferred.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1184: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1207: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for deferred1.vsh: WARNING: 0:2692: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2694: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2705: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for deferred1.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1140: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1255: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1257: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:1261: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:1272: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1773: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1774: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1775: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1776: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1811: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1812: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1830: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1831: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1832: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1833: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1834: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1961: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1962: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2543: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2544: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2669: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
[13:35:47] [main/WARN] (iris) [deferred1] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [deferred1] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [deferred1] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [deferred1] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [deferred1] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [deferred1] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite.vsh: WARNING: 0:2957: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2959: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2970: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite.fsh: WARNING: 0:1137: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1139: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1542: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:1544: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:1760: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1765: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1767: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1910: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:1911: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:2858: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:2859: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:2860: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2861: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for shadow.vsh: WARNING: 0:1254: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1256: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1257: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1270: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:1271: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:1417: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
WARNING: 0:1419: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for shadow.fsh: WARNING: 0:1137: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1140: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1142: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1195: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1196: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1197: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1198: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1199: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1200: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1225: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
[13:35:47] [main/WARN] (iris) [composite] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [composite] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [composite] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [composite] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [composite] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [composite] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite1.vsh: WARNING: 0:1413: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1415: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1426: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite1.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1140: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1357: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1358: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1359: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
[13:35:47] [main/WARN] (iris) [composite1] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [composite1] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [composite1] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [composite1] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [composite1] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [composite1] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite2.vsh: WARNING: 0:1264: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1270: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite2.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1179: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1180: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:1242: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite3.vsh: WARNING: 0:1377: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1389: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite3.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1306: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:1345: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite4.vsh: WARNING: 0:1219: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1225: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite4.fsh: WARNING: 0:1137: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1167: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite5.vsh: WARNING: 0:1685: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1687: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1698: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite5.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1140: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1218: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1290: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:1609: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1622: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1672: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite6.vsh: WARNING: 0:1446: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1452: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite6.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1225: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:1238: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:1241: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:1422: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:1429: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for final.vsh: WARNING: 0:1272: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1278: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for final.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1253: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_basic.vsh: WARNING: 0:1799: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1801: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1802: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1804: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1823: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:1824: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:1885: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_basic.fsh: WARNING: 0:1137: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1139: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1140: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1142: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1371: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1377: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1376: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1397: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1411: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1410: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
[13:35:47] [main/WARN] (iris) [gbuffers_basic] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [gbuffers_basic] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [gbuffers_basic] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [gbuffers_basic] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [gbuffers_basic] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [gbuffers_basic] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_textured.vsh: WARNING: 0:2652: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2654: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2655: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2657: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2680: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:2681: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:2753: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_textured.fsh: WARNING: 0:1137: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1139: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1140: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1142: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1716: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1717: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1718: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1719: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1754: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1755: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1773: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1774: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1775: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1776: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1777: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1904: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1905: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2202: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2208: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2207: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2228: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2242: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2241: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2566: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
[13:35:47] [main/WARN] (iris) [gbuffers_textured] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [gbuffers_textured] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [gbuffers_textured] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [gbuffers_textured] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [gbuffers_textured] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [gbuffers_textured] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_skybasic.vsh: WARNING: 0:1978: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1980: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1996: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_skybasic.fsh: WARNING: 0:1137: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1139: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1676: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1677: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1678: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1679: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1714: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1715: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1733: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1734: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1735: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1736: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1737: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1864: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1865: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
[13:35:47] [main/WARN] (iris) [gbuffers_skybasic] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [gbuffers_skybasic] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [gbuffers_skybasic] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [gbuffers_skybasic] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [gbuffers_skybasic] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [gbuffers_skybasic] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_skytextured.vsh: WARNING: 0:1793: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1795: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1797: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1842: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_skytextured.fsh: WARNING: 0:1137: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1139: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1141: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1746: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_clouds.vsh: WARNING: 0:345: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_terrain.vsh: WARNING: 0:2556: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2559: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2562: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2564: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2565: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2567: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2597: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:2598: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_terrain.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1141: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1144: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1146: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1147: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1149: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1449: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1455: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1454: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1475: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1489: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1488: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2234: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
[13:35:47] [main/WARN] (iris) [gbuffers_terrain] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [gbuffers_terrain] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [gbuffers_terrain] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [gbuffers_terrain] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [gbuffers_terrain] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [gbuffers_terrain] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_water.vsh: WARNING: 0:3560: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:3561: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:3563: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:3565: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:3566: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:3568: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:3591: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:3592: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:3593: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_water.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1139: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1141: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1143: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1144: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1146: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1240: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1241: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1835: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1836: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1837: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1838: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1873: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1874: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1892: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1893: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1894: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1895: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1896: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2023: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2024: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2356: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2362: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2361: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2382: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2396: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2395: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2729: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2770: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2771: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:3179: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:3507: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:3508: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
[13:35:47] [main/WARN] (iris) [gbuffers_water] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [gbuffers_water] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [gbuffers_water] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [gbuffers_water] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [gbuffers_water] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [gbuffers_water] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_damagedblock.vsh: WARNING: 0:1165: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1214: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_damagedblock.fsh: WARNING: 0:1137: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1145: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_weather.vsh: WARNING: 0:1286: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1288: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1309: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_weather.fsh: WARNING: 0:1137: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1139: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1167: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1254: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1257: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
[13:35:47] [main/WARN] (iris) [gbuffers_weather] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [gbuffers_weather] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [gbuffers_weather] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [gbuffers_weather] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [gbuffers_weather] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [gbuffers_weather] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_beaconbeam.vsh: WARNING: 0:1188: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1190: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1241: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_beaconbeam.fsh: WARNING: 0:1137: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1139: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1150: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_entities.vsh: WARNING: 0:2324: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2326: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2327: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2329: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2357: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:2444: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_entities.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1140: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1141: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1143: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1436: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1442: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1441: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1462: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1476: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1475: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2105: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
[13:35:47] [main/WARN] (iris) [gbuffers_entities] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [gbuffers_entities] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [gbuffers_entities] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [gbuffers_entities] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [gbuffers_entities] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [gbuffers_entities] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_block.vsh: WARNING: 0:2302: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2304: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2305: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2307: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2335: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:2422: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_block.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1140: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1141: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1143: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1425: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1431: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1430: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1451: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1465: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1464: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2094: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2267: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2273: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2274: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2275: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2276: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
[13:35:47] [main/WARN] (iris) [gbuffers_block] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [gbuffers_block] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [gbuffers_block] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [gbuffers_block] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [gbuffers_block] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [gbuffers_block] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_hand.vsh: WARNING: 0:2284: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2286: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2288: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2289: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2291: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2320: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:2410: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_hand.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1140: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1142: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1143: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1145: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1433: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1439: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1438: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1459: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1473: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1472: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2102: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
[13:35:47] [main/WARN] (iris) [gbuffers_hand] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [gbuffers_hand] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [gbuffers_hand] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [gbuffers_hand] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [gbuffers_hand] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [gbuffers_hand] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_entities_glowing.vsh: WARNING: 0:2282: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2284: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2285: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2287: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2315: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:2402: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_entities_glowing.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1140: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1141: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1143: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1428: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1434: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1433: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1454: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1468: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1467: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2097: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
[13:35:47] [main/WARN] (iris) [gbuffers_entities_glowing] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [gbuffers_entities_glowing] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [gbuffers_entities_glowing] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [gbuffers_entities_glowing] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [gbuffers_entities_glowing] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [gbuffers_entities_glowing] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_armor_glint.vsh: WARNING: 0:1168: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1170: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1221: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_armor_glint.fsh: WARNING: 0:1137: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1139: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1151: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_spidereyes.vsh: WARNING: 0:1172: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1221: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_spidereyes.fsh: WARNING: 0:1137: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1144: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
[13:35:47] [main/INFO] (ChunkBuilder) Stopping worker threads
[13:35:47] [main/INFO] (ChunkBuilder) Started 12 worker threads
[13:35:47] [Server thread/INFO] (Minecraft) Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[13:35:47] [Server thread/INFO] (Minecraft) Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[13:35:50] [Server thread/INFO] (Minecraft) Saving and pausing game...
[13:35:50] [Server thread/INFO] (Minecraft) Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[13:35:50] [Server thread/INFO] (Minecraft) Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[13:35:50] [Server thread/INFO] (Minecraft) Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[13:35:52] [Server thread/INFO] (Minecraft) Saving and pausing game...
[13:35:52] [Server thread/INFO] (Minecraft) Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[13:35:52] [Server thread/INFO] (Minecraft) Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[13:35:52] [Server thread/INFO] (Minecraft) Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[13:35:52] [Server thread/INFO] (Minecraft) Player811 lost connection: Disconnected
[13:35:52] [Server thread/INFO] (Minecraft) Player811 left the game
[13:35:52] [Server thread/INFO] (Minecraft) Stopping singleplayer server as player logged out
[13:35:53] [Server thread/INFO] (Minecraft) Stopping server
[13:35:53] [Server thread/INFO] (Minecraft) Saving players
[13:35:53] [Server thread/INFO] (Minecraft) Saving worlds
[13:35:53] [Server thread/INFO] (Minecraft) Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[13:35:53] [Server thread/INFO] (Minecraft) ThreadedAnvilChunkStorage (New World (2)): All chunks are saved
[13:35:53] [Server thread/INFO] (Minecraft) Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[13:35:53] [Server thread/INFO] (Minecraft) ThreadedAnvilChunkStorage (DIM-1): All chunks are saved
[13:35:53] [Server thread/INFO] (Minecraft) Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[13:35:53] [Server thread/INFO] (Minecraft) ThreadedAnvilChunkStorage (DIM1): All chunks are saved
[13:35:53] [Server thread/INFO] (Minecraft) ThreadedAnvilChunkStorage (New World (2)): All chunks are saved
[13:35:53] [Server thread/INFO] (Minecraft) ThreadedAnvilChunkStorage (DIM-1): All chunks are saved
[13:35:53] [Server thread/INFO] (Minecraft) ThreadedAnvilChunkStorage (DIM1): All chunks are saved
[13:35:53] [main/INFO] (ChunkBuilder) Stopping worker threads
[13:35:53] [main/INFO] (Minecraft) Stopping!
What happened?
extreme flickering happens with shaders enabled when your x and z coordinates go above 1024
Screenshots
Video (Epilepsy warning!) https://user-images.githubusercontent.com/62370320/144765328-6c75acdb-7aa2-4f71-b725-8cdb6cbf3218.mp4
Relevant log output
Iris and Minecraft Version
Trunk Commit 17972df3a0f0302c31c71427d94b852b02e68c45
Are you running Sodium along with Iris?
Yes
Operating System
Windows 11
What is your GPU?
AMD Radeon RX 6800
Java Version
Java 8
Additional context
Shaderpack: PrismarineShaders
This is not a driver bug