IrisShaders / Iris

A modern shaders mod for Minecraft compatible with existing OptiFine shader packs
https://irisshaders.dev
GNU Lesser General Public License v3.0
3.34k stars 636 forks source link

Extreme Flickering with shaders enabled #1054

Closed maximumpower55 closed 2 years ago

maximumpower55 commented 2 years ago

What happened?

extreme flickering happens with shaders enabled when your x and z coordinates go above 1024

Screenshots

Video (Epilepsy warning!) https://user-images.githubusercontent.com/62370320/144765328-6c75acdb-7aa2-4f71-b725-8cdb6cbf3218.mp4

Relevant log output

[13:35:23] [main/INFO] (FabricLoader/GameProvider) Loading for game Minecraft 1.16.5
[13:35:23] [main/INFO] (FabricLoader) Loading 7 mods:
    - fabric-key-binding-api-v1 1.0.4+9354966b7d
    - fabric-resource-loader-v0 0.4.2+ca58154a7d
    - fabricloader 0.12.5
    - iris 1.1.4-pre+rev.1a5bccb-dirty
    - java 17
    - minecraft 1.16.5
    - sodium 0.2.0+build.4
[13:35:23] [main/INFO] (FabricLoader/Mixin) SpongePowered MIXIN Subsystem Version=0.8.4 Source=file:/C:/Users/Axel/.gradle/caches/modules-2/files-2.1/net.fabricmc/sponge-mixin/0.10.6+mixin.0.8.4/71f8ab094808b8ca0d7b572413642c88170bef0d/sponge-mixin-0.10.6+mixin.0.8.4.jar Service=Knot/Fabric Env=CLIENT
[13:35:23] [main/INFO] (FabricLoader/Mixin) Attempting to load Fernflower decompiler (Threaded mode)
[13:35:23] [main/INFO] (FabricLoader/Mixin) Fernflower could not be loaded, exported classes will not be decompiled. NoClassDefFoundError: org/jetbrains/java/decompiler/main/extern/IResultSaver
[13:35:23] [main/INFO] (FabricLoader/Mixin) Loaded Fabric development mappings for mixin remapper!
[13:35:23] [main/INFO] (Sodium) Loaded configuration file for Sodium: 24 options available, 0 override(s) found
[13:35:27] [main/WARN] (FabricLoader/Mixin) Method overwrite conflict for putBulkData in sodium.mixins.json:features.buffer_builder.intrinsics.MixinBufferBuilder, previously written by net.coderbot.iris.mixin.vertices.block_rendering.MixinBufferBuilder_SeparateAo. Skipping method.
[13:35:27] [main/INFO] (Minecraft) Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD'
[13:35:28] [main/ERROR] (Minecraft) Failed to verify authentication
com.mojang.authlib.exceptions.AuthenticationUnavailableException: null
    at com.mojang.authlib.yggdrasil.YggdrasilSocialInteractionsService.checkPrivileges(YggdrasilSocialInteractionsService.java:97) ~[authlib-2.1.28.jar:?]
    at com.mojang.authlib.yggdrasil.YggdrasilSocialInteractionsService.<init>(YggdrasilSocialInteractionsService.java:40) ~[authlib-2.1.28.jar:?]
    at com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.createSocialInteractionsService(YggdrasilAuthenticationService.java:152) ~[authlib-2.1.28.jar:?]
    at net.minecraft.client.Minecraft.createSocialInteractions(Minecraft.java:625) [minecraft-1.16.5-projectmapped-net.minecraft.mappings-1.16.5-v2.jar:?]
    at net.minecraft.client.Minecraft.<init>(Minecraft.java:409) [minecraft-1.16.5-projectmapped-net.minecraft.mappings-1.16.5-v2.jar:?]
    at net.minecraft.client.main.Main.main(Main.java:177) [minecraft-1.16.5-projectmapped-net.minecraft.mappings-1.16.5-v2.jar:?]
    at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?]
    at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?]
    at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?]
    at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?]
    at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:568) [fabric-loader-0.12.5.jar:?]
    at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) [fabric-loader-0.12.5.jar:?]
    at net.fabricmc.loader.launch.knot.KnotClient.main(KnotClient.java:28) [fabric-loader-0.12.5.jar:?]
    at net.fabricmc.devlaunchinjector.Main.main(Main.java:86) [dev-launch-injector-0.2.1+build.8.jar:?]
[13:35:28] [main/INFO] (Minecraft) Setting user: Player811
[13:35:28] [main/INFO] (Minecraft) Backend library: LWJGL version 3.2.2 build 10
[13:35:30] [main/INFO] (iris) Using shaderpack: Prismarine-Rewrite-main
[13:35:31] [main/INFO] (iris) Hardware information:
[13:35:31] [main/INFO] (iris) CPU: 12x AMD Ryzen 5 5600X 6-Core Processor 
[13:35:31] [main/INFO] (iris) GPU: AMD Radeon RX 6800 (Supports OpenGL 4.6.14761 Compatibility Profile Context 21.11.3 30.0.13037.1003)
[13:35:31] [main/INFO] (iris) OS: Windows 10
[13:35:31] [main/INFO] (Minecraft) Narrator library for x64 successfully loaded
[13:35:32] [main/INFO] (Minecraft) Reloading ResourceManager: Default, Fabric Mods (Fabric Resource Loader (v0), Fabric Loader, Iris, Fabric Key Binding API (v1), Sodium)
[13:35:37] [main/INFO] (Minecraft) OpenAL initialized.
[13:35:37] [main/INFO] (Minecraft) Sound engine started
[13:35:37] [main/INFO] (Minecraft) Created: 1024x1024x4 minecraft:textures/atlas/blocks.png-atlas
[13:35:37] [main/INFO] (Minecraft) Created: 256x128x4 minecraft:textures/atlas/signs.png-atlas
[13:35:37] [main/INFO] (Minecraft) Created: 1024x512x4 minecraft:textures/atlas/banner_patterns.png-atlas
[13:35:37] [main/INFO] (Minecraft) Created: 1024x512x4 minecraft:textures/atlas/shield_patterns.png-atlas
[13:35:37] [main/INFO] (Minecraft) Created: 256x256x4 minecraft:textures/atlas/chest.png-atlas
[13:35:37] [main/INFO] (Minecraft) Created: 512x256x4 minecraft:textures/atlas/beds.png-atlas
[13:35:37] [main/INFO] (Minecraft) Created: 512x256x4 minecraft:textures/atlas/shulker_boxes.png-atlas
[13:35:37] [main/INFO] (Minecraft) Created: 256x256x0 minecraft:textures/atlas/particles.png-atlas
[13:35:37] [main/INFO] (Minecraft) Created: 256x256x0 minecraft:textures/atlas/paintings.png-atlas
[13:35:37] [main/INFO] (Minecraft) Created: 256x128x0 minecraft:textures/atlas/mob_effects.png-atlas
[13:35:41] [Realms Notification Availability checker #1/INFO] (Minecraft) Could not authorize you against Realms server: Invalid session id
[13:35:44] [main/WARN] (Minecraft) Ambiguity between arguments [teleport, destination] and [teleport, targets] with inputs: [Player, 0123, @e, dd12be42-52a9-4a91-a8a1-11c01849e498]
[13:35:44] [main/WARN] (Minecraft) Ambiguity between arguments [teleport, location] and [teleport, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
[13:35:44] [main/WARN] (Minecraft) Ambiguity between arguments [teleport, location] and [teleport, targets] with inputs: [0.1 -0.5 .9, 0 0 0]
[13:35:44] [main/WARN] (Minecraft) Ambiguity between arguments [teleport, targets] and [teleport, destination] with inputs: [Player, 0123, dd12be42-52a9-4a91-a8a1-11c01849e498]
[13:35:44] [main/WARN] (Minecraft) Ambiguity between arguments [teleport, targets, location] and [teleport, targets, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
[13:35:44] [main/INFO] (Minecraft) Reloading ResourceManager: Default
[13:35:45] [main/INFO] (Minecraft) Loaded 7 recipes
[13:35:45] [main/INFO] (Minecraft) Loaded 927 advancements
[13:35:46] [main/INFO] (Minecraft) Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD'
[13:35:46] [Server thread/INFO] (Minecraft) Starting integrated minecraft server version 1.16.5
[13:35:46] [Server thread/INFO] (Minecraft) Generating keypair
[13:35:46] [Server thread/INFO] (Minecraft) Preparing start region for dimension minecraft:overworld
[13:35:46] [main/INFO] (Minecraft) Preparing spawn area: 0%
[13:35:46] [main/INFO] (Minecraft) Preparing spawn area: 0%
[13:35:47] [main/INFO] (Minecraft) Time elapsed: 741 ms
[13:35:47] [Server thread/INFO] (Minecraft) Changing view distance to 13, from 10
[13:35:47] [Server thread/INFO] (Minecraft) Player811[local:E:993c062e] logged in with entity id 1 at (-149.67208425223305, 91.00346117929628, -180.04810879223018)
[13:35:47] [Server thread/INFO] (Minecraft) Player811 joined the game
[13:35:47] [main/INFO] (ChunkBuilder) Started 12 worker threads
[13:35:47] [Server thread/INFO] (Minecraft) Saving and pausing game...
[13:35:47] [main/INFO] (Minecraft) Loaded 16 advancements
[13:35:47] [Server thread/INFO] (Minecraft) Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[13:35:47] [main/INFO] (iris) Compiling shaderpack on initial world load (for dimension: OVERWORLD)
[13:35:47] [main/WARN] (GlShader) Shader compilation log for deferred.vsh: WARNING: 0:1235: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1241: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for deferred.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1184: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1207: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for deferred1.vsh: WARNING: 0:2692: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2694: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2705: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for deferred1.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1140: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1255: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1257: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:1261: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:1272: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1773: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1774: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1775: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1776: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1811: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1812: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1830: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1831: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1832: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1833: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1834: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1961: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1962: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2543: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2544: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2669: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"

[13:35:47] [main/WARN] (iris) [deferred1] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [deferred1] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [deferred1] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [deferred1] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [deferred1] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [deferred1] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite.vsh: WARNING: 0:2957: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2959: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2970: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite.fsh: WARNING: 0:1137: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1139: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1542: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:1544: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:1760: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1765: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1767: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1910: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:1911: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:2858: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:2859: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:2860: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2861: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for shadow.vsh: WARNING: 0:1254: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1256: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1257: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1270: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:1271: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:1417: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"
WARNING: 0:1419: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for shadow.fsh: WARNING: 0:1137: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1140: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1142: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1195: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1196: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1197: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1198: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1199: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1200: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1225: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"

[13:35:47] [main/WARN] (iris) [composite] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [composite] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [composite] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [composite] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [composite] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [composite] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite1.vsh: WARNING: 0:1413: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1415: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1426: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite1.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1140: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1357: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1358: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1359: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"

[13:35:47] [main/WARN] (iris) [composite1] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [composite1] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [composite1] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [composite1] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [composite1] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [composite1] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite2.vsh: WARNING: 0:1264: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1270: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite2.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1179: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1180: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:1242: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite3.vsh: WARNING: 0:1377: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1389: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite3.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1306: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:1345: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite4.vsh: WARNING: 0:1219: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1225: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite4.fsh: WARNING: 0:1137: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1167: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite5.vsh: WARNING: 0:1685: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1687: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1698: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite5.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1140: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1218: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1290: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:1609: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1622: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1672: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite6.vsh: WARNING: 0:1446: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1452: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for composite6.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1225: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:1238: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:1241: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:1422: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"
WARNING: 0:1429: deprecated130(#55) "texture2DLod" is deprecated since GLSL1.3. We suggest usage of "textureLod"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for final.vsh: WARNING: 0:1272: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1278: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for final.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1253: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_basic.vsh: WARNING: 0:1799: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1801: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1802: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1804: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1823: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:1824: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:1885: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_basic.fsh: WARNING: 0:1137: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1139: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1140: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1142: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1371: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1377: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1376: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1397: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1411: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1410: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"

[13:35:47] [main/WARN] (iris) [gbuffers_basic] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [gbuffers_basic] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [gbuffers_basic] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [gbuffers_basic] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [gbuffers_basic] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [gbuffers_basic] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_textured.vsh: WARNING: 0:2652: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2654: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2655: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2657: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2680: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:2681: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:2753: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_textured.fsh: WARNING: 0:1137: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1139: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1140: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1142: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1716: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1717: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1718: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1719: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1754: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1755: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1773: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1774: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1775: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1776: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1777: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1904: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1905: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2202: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2208: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2207: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2228: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2242: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2241: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2566: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"

[13:35:47] [main/WARN] (iris) [gbuffers_textured] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [gbuffers_textured] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [gbuffers_textured] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [gbuffers_textured] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [gbuffers_textured] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [gbuffers_textured] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_skybasic.vsh: WARNING: 0:1978: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1980: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1996: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_skybasic.fsh: WARNING: 0:1137: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1139: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1676: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1677: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1678: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1679: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1714: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1715: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1733: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1734: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1735: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1736: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1737: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1864: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1865: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"

[13:35:47] [main/WARN] (iris) [gbuffers_skybasic] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [gbuffers_skybasic] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [gbuffers_skybasic] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [gbuffers_skybasic] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [gbuffers_skybasic] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [gbuffers_skybasic] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_skytextured.vsh: WARNING: 0:1793: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1795: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1797: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1842: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_skytextured.fsh: WARNING: 0:1137: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1139: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1141: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1746: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_clouds.vsh: WARNING: 0:345: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_terrain.vsh: WARNING: 0:2556: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2559: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2562: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2564: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2565: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2567: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2597: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:2598: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_terrain.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1141: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1144: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1146: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1147: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1149: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1449: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1455: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1454: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1475: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1489: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1488: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2234: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"

[13:35:47] [main/WARN] (iris) [gbuffers_terrain] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [gbuffers_terrain] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [gbuffers_terrain] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [gbuffers_terrain] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [gbuffers_terrain] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [gbuffers_terrain] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_water.vsh: WARNING: 0:3560: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:3561: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:3563: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:3565: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:3566: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:3568: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:3591: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:3592: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:3593: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_water.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1139: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1141: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1143: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1144: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1146: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1240: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1241: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1835: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1836: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1837: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1838: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1873: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1874: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1892: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1893: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1894: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1895: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1896: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2023: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2024: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2356: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2362: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2361: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2382: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2396: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2395: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2729: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2770: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2771: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:3179: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:3507: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:3508: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"

[13:35:47] [main/WARN] (iris) [gbuffers_water] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [gbuffers_water] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [gbuffers_water] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [gbuffers_water] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [gbuffers_water] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [gbuffers_water] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_damagedblock.vsh: WARNING: 0:1165: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1214: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_damagedblock.fsh: WARNING: 0:1137: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1145: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_weather.vsh: WARNING: 0:1286: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1288: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1309: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_weather.fsh: WARNING: 0:1137: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1139: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1167: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1254: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1257: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"

[13:35:47] [main/WARN] (iris) [gbuffers_weather] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [gbuffers_weather] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [gbuffers_weather] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [gbuffers_weather] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [gbuffers_weather] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [gbuffers_weather] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_beaconbeam.vsh: WARNING: 0:1188: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1190: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1241: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_beaconbeam.fsh: WARNING: 0:1137: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1139: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1150: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_entities.vsh: WARNING: 0:2324: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2326: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2327: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2329: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2357: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:2444: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_entities.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1140: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1141: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1143: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1436: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1442: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1441: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1462: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1476: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1475: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2105: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"

[13:35:47] [main/WARN] (iris) [gbuffers_entities] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [gbuffers_entities] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [gbuffers_entities] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [gbuffers_entities] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [gbuffers_entities] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [gbuffers_entities] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_block.vsh: WARNING: 0:2302: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2304: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2305: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2307: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2335: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:2422: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_block.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1140: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1141: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1143: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1425: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1431: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1430: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1451: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1465: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1464: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2094: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2267: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2273: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2274: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2275: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2276: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"

[13:35:47] [main/WARN] (iris) [gbuffers_block] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [gbuffers_block] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [gbuffers_block] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [gbuffers_block] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [gbuffers_block] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [gbuffers_block] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_hand.vsh: WARNING: 0:2284: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2286: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2288: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2289: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2291: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2320: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:2410: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_hand.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1140: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1142: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1143: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1145: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1433: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1439: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1438: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1459: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1473: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1472: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2102: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"

[13:35:47] [main/WARN] (iris) [gbuffers_hand] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [gbuffers_hand] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [gbuffers_hand] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [gbuffers_hand] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [gbuffers_hand] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [gbuffers_hand] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_entities_glowing.vsh: WARNING: 0:2282: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2284: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2285: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2287: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:2315: deprecated130(#55) "attribute" is deprecated since GLSL1.3. We suggest usage of "in"
WARNING: 0:2402: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_entities_glowing.fsh: WARNING: 0:1138: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1140: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1141: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1143: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1428: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1434: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1433: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1454: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1468: deprecated130(#55) "shadow2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:1467: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:2097: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"

[13:35:47] [main/WARN] (iris) [gbuffers_entities_glowing] Unsupported uniform: float isCold
[13:35:47] [main/WARN] (iris) [gbuffers_entities_glowing] Unsupported uniform: float isDesert
[13:35:47] [main/WARN] (iris) [gbuffers_entities_glowing] Unsupported uniform: float isMesa
[13:35:47] [main/WARN] (iris) [gbuffers_entities_glowing] Unsupported uniform: float isMushroom
[13:35:47] [main/WARN] (iris) [gbuffers_entities_glowing] Unsupported uniform: float isSavanna
[13:35:47] [main/WARN] (iris) [gbuffers_entities_glowing] Unsupported uniform: float isSwamp
[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_armor_glint.vsh: WARNING: 0:1168: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1170: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1221: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_armor_glint.fsh: WARNING: 0:1137: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1139: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1151: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_spidereyes.vsh: WARNING: 0:1172: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1221: deprecated130(#55) "ftransform()" is deprecated since GLSL1.3. We suggest usage of "invariant"

[13:35:47] [main/WARN] (GlShader) Shader compilation log for gbuffers_spidereyes.fsh: WARNING: 0:1137: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:1144: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"

[13:35:47] [main/INFO] (ChunkBuilder) Stopping worker threads
[13:35:47] [main/INFO] (ChunkBuilder) Started 12 worker threads
[13:35:47] [Server thread/INFO] (Minecraft) Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[13:35:47] [Server thread/INFO] (Minecraft) Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[13:35:50] [Server thread/INFO] (Minecraft) Saving and pausing game...
[13:35:50] [Server thread/INFO] (Minecraft) Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[13:35:50] [Server thread/INFO] (Minecraft) Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[13:35:50] [Server thread/INFO] (Minecraft) Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[13:35:52] [Server thread/INFO] (Minecraft) Saving and pausing game...
[13:35:52] [Server thread/INFO] (Minecraft) Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[13:35:52] [Server thread/INFO] (Minecraft) Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[13:35:52] [Server thread/INFO] (Minecraft) Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[13:35:52] [Server thread/INFO] (Minecraft) Player811 lost connection: Disconnected
[13:35:52] [Server thread/INFO] (Minecraft) Player811 left the game
[13:35:52] [Server thread/INFO] (Minecraft) Stopping singleplayer server as player logged out
[13:35:53] [Server thread/INFO] (Minecraft) Stopping server
[13:35:53] [Server thread/INFO] (Minecraft) Saving players
[13:35:53] [Server thread/INFO] (Minecraft) Saving worlds
[13:35:53] [Server thread/INFO] (Minecraft) Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[13:35:53] [Server thread/INFO] (Minecraft) ThreadedAnvilChunkStorage (New World (2)): All chunks are saved
[13:35:53] [Server thread/INFO] (Minecraft) Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[13:35:53] [Server thread/INFO] (Minecraft) ThreadedAnvilChunkStorage (DIM-1): All chunks are saved
[13:35:53] [Server thread/INFO] (Minecraft) Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[13:35:53] [Server thread/INFO] (Minecraft) ThreadedAnvilChunkStorage (DIM1): All chunks are saved
[13:35:53] [Server thread/INFO] (Minecraft) ThreadedAnvilChunkStorage (New World (2)): All chunks are saved
[13:35:53] [Server thread/INFO] (Minecraft) ThreadedAnvilChunkStorage (DIM-1): All chunks are saved
[13:35:53] [Server thread/INFO] (Minecraft) ThreadedAnvilChunkStorage (DIM1): All chunks are saved
[13:35:53] [main/INFO] (ChunkBuilder) Stopping worker threads
[13:35:53] [main/INFO] (Minecraft) Stopping!

Iris and Minecraft Version

Trunk Commit 17972df3a0f0302c31c71427d94b852b02e68c45

Are you running Sodium along with Iris?

Yes

Operating System

Windows 11

What is your GPU?

AMD Radeon RX 6800

Java Version

Java 8

Additional context

Shaderpack: PrismarineShaders

This is not a driver bug

Kichura commented 2 years ago

Confirmed on 1.17.x branch as it was merged there last by IMS himself - However i managed to reproduce this on a GTX 1070 instead.