IrisShaders / Iris

A modern shaders mod for Minecraft compatible with existing OptiFine shader packs
https://irisshaders.dev
GNU Lesser General Public License v3.0
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Weird issue with Entity Texture Features brighter emissives option #1644

Open Woodgoldtwo opened 1 year ago

Woodgoldtwo commented 1 year ago

What happened?

Enabling brighter emissives in ETF's config while using shaders causes entities with emissive textures (including players) to become completely black

I've tried to use multiple different shaderpacks but all of them were affected by this

I spoke to the ETF dev but he was unable to replicate this issue

Screenshots

No response

Log output

The log is a .gz file

Minecraft Version

1.19.2

Iris Version

iris-mc1.19.2-1.3.1

Operating System

Windows 10

What is your GPU?

NVIDIA GeForce GTX 1660 Ti with Max-Q Design

Additional context

No response

Woodgoldtwo commented 1 year ago

For clarification: every single outer layer pixel that isn't already filled in becomes black

Traben-0 commented 1 year ago

ETF dev here, I was unable to replicate this, and after Woodgoldtwo fixed it, after tweaking some pbr settings in the complimentary shaders, he also could no longer replicate it

Woodgoldtwo also advised this happened occassionally prior to iris 1.3, and was not, and is not, a constant issue

It is likely either a glitch in the shaders handling of transparent beacom beam render layers (as that is what ETF's bright emissive rendering mode uses) or the iris api was failing to tell ETF that a shader was enabled, and in use, which could produce a similar glitch using the bright emissive rendering mode (ETF's usage of the iris api hasn't been changed for a while. possible cause?)

our full troubleshooting is in the help forum of the ETF discord

Woodgoldtwo commented 1 year ago

Here are the shaders i tested with (all of them are affected by this):

ComplementaryShaders_v4.6 ComplementaryReimagined_r1.2.2 BSL_v8.1.03 Sildur's+Vibrant+Shaders+v1.40+Medium Sildur's+Enhanced+Default+v1.14+Fancy

Woodgoldtwo commented 1 year ago

2022-09-22_16 06 58 Before

Woodgoldtwo commented 1 year ago

2022-09-22_16 07 01 After

Woodgoldtwo commented 1 year ago

(using sildur's vibrant shaders)