IrisTrummer / Simple-Audio-Manager-Unity3D

A simple-to-use audio manager for Unity
MIT License
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Check if coroutine runs already #7

Open IrisTrummer opened 10 months ago

IrisTrummer commented 10 months ago

(212, 16) // TODO check if coroutine for group runs already; maybe we can use tweens?

Maybe cache coroutines in general? Because multiple calls to FadeGroup method