Closed knnyism closed 1 year ago
Writing validation script . . . Validating loadstrings . . . Writing build script . . . Building RBXL . . . error converting Lua string to userdata (expected userdata of type lune_roblox::datatypes::types::enum_item::EnumItem) [Stack Begin] Script '[C]' Script 'game.rbxl', Line 165 Script 'game.rbxl', Line 62 - function lpcall Script 'game.rbxl', Line 161 - function setDetails Script 'game.rbxl', Line 378 - function buildPath Script 'game.rbxl', Line 415 - function buildAll Script 'game.rbxl', Line 423 [Stack End]
default.project.json as requested
{ "name": "Ballistic", "tree": { "$className": "DataModel", "ServerStorage": { "$className": "ServerStorage", "Lycan": { "$path": "source/platform/server" }, "Ballistic": { "$path": "source/ballistic/server" } }, "ReplicatedStorage": { "$className": "ReplicatedStorage", "Lycan": { "$path": "source/platform/shared", "client": { "$path": "source/platform/client" }, "packages": { "$path": "Packages" } }, "Ballistic": { "$path": "source/ballistic/shared" }, "Resources": { "$path": "resources/resources.manifest.rbxm" } }, "ReplicatedFirst": { "$className": "ReplicatedFirst", "ClientLoader": { "$path": "source/ballistic/game.client.luau" } }, "ServerScriptService": { "$className": "ServerScriptService", "ServerLoader": { "$path": "source/ballistic/game.server.luau" } }, "StarterPlayer": { "$className": "StarterPlayer", "$properties": { "CameraMode": "LockFirstPerson", "DevComputerCameraMovementMode": "Classic", "DevTouchCameraMovementMode": "Classic", "LoadCharacterAppearance": false, "UserEmotesEnabled": false, "DevComputerMovementMode": "Scriptable", "DevTouchMovementMode": "Scriptable" } }, "Players": { "$className": "Players", "$properties": { "CharacterAutoLoads": false } }, "Workspace": { "$className": "Workspace", "$properties": { "FilteringEnabled": true } }, "SoundService": { "$className": "SoundService", "$properties": { "RespectFilteringEnabled": true } } } }
For Enums and other scripted properties, encase the value in an array with [ ], for example, ["Enum.CameraMode.LockFirstPerson"].
["Enum.CameraMode.LockFirstPerson"]
Oh nice, that fixed it.
default.project.json as requested