Closed davidjreese closed 1 year ago
I think I fixed this by simplifying the pause lock across the 2 threads. there was a very very remote possibility that something could happen based on timing and thread priortization (or so I think) that could allow both to run at same time when they were in syncrhonous mode.
that gold pile was up near gm island? thats the creeper count gold,
Happend 3 times now and it's always GOLD in the world at an X/Y.
My guess is creeper on CPP side? or player scooping it up / draging it... not sure.