Closed davidjreese closed 1 year ago
Decided the core behavior is right. Players endlessly getting a monster to follow them can be exploited. Instead of teleporting, going to experiment with a Travel state and possibly make them go into fast retreat mode.
well, that didn't work. going to table this and instead change the distance in config a bit since distance in DC is different and see if that mitigates this enough. Wew will be working AI more so maybe I will come up with somether ideas
also cleaned up the config file remove chaos, pvp02 and other setting that just bloated file
Pretty sure this is origin and some failsafe on how far away... look into what should be done.
AE has that issue too it seems