IronWillGames / Dransik

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Monsters run away from player #747

Closed davidjreese closed 1 year ago

davidjreese commented 1 year ago

Pretty sure this is origin and some failsafe on how far away... look into what should be done.

AE has that issue too it seems

davidjreese commented 1 year ago

Decided the core behavior is right. Players endlessly getting a monster to follow them can be exploited. Instead of teleporting, going to experiment with a Travel state and possibly make them go into fast retreat mode.

davidjreese commented 1 year ago

well, that didn't work. going to table this and instead change the distance in config a bit since distance in DC is different and see if that mitigates this enough. Wew will be working AI more so maybe I will come up with somether ideas

davidjreese commented 1 year ago

also cleaned up the config file remove chaos, pvp02 and other setting that just bloated file