IronWillGames / Dransik

4 stars 0 forks source link

Demon Spire Change Request #822

Closed GMRuizerion closed 9 months ago

GMRuizerion commented 10 months ago

Proposing the following changes to Demon Spires. To remove unwanted items from loot pool, increase spire difficulty while being rewarding. Two tiers of Demon Spires, level 1-80, and levels 80+. Players will be able to choose which spire via Demon Spire Statue. New choice could be labeled Elder Demon Spire or similar. Changes will need to be tested extensively.

Spire A – levels 1-80 Keep current spire loot pool, while adding in loot and quantities from proposed excel sheet. These treasure rewards should be set at an extremely low % to drop. Cost remains at 1.5m gold. Retain spawned monster list but remove Balrons. Increase item drop from 1 on kill to 2.

Spire B – levels 80+ Increase cost to 3m gold to spawn. Increase spire health from 280k to 400k. Increase Spire attack speed from 6 seconds to 3 seconds. Increase spire to hit and damage to a range of 450-650 per hit. Randomize monster spawning instead of after 3-6 hits from player on spire. Use Elder version of spawned monsters, with new levels and Health. Increase spawned monster damage versus player (possibly increase mitigation from player attacks). Remove old spawn able monster list. Increase item drop upon kill from 1 to 3. Best items should naturally be lower % to drop, but considerably higher % than Spire A - due to increased difficulty and risk.

Would like to use random rolls loot distribution. As used in AE. Each monster treasure list has “pools” of loot. Around 6 items in a pool. Upon death random roll 1 selects the loot pool. Then random roll 2 selects the drop in that pool. The more rarer, desired items will be set to a lower chance.

For Spire B - Keep current treasures while adding additional ones from excel spreadsheet.

Implement both Spire A & B as selectable spawn able option through GM Demon Spire Attack Tool

GMRuizerion commented 10 months ago

Revised Spire Loot Pool.xlsx

GMRuizerion commented 10 months ago

Proposed monster changes to "Elder" variation for level 80+ Demon Spire. Demon Current Lvl 90 Current HP 2700 New Lvl 125 New HP 4000

HS Current Lvl 90 Current HP 2700 New Lvl 130 New HP 4000

Balron Current Lvl 95 Current HP 2800 Current New Lvl 135 New HP 5500

Abishai Current Lvl 37 Current HP 818 New Lvl 80 New HP 2500

Flaming Death Current Lvl 17 Current HP 467 New Lvl 80 New HP 1500

Fire Fiend Current Lvl 30 Current HP 798 New Lvl 80 New HP 2000

Hell Hound Current Lvl 25 Current HP 706 New Lvl 80 New HP 2000

Horned Devil Current Lvl 72 Current HP 1650 New Lvl 110 New HP 3500

Imp Current lvl 7 Current HP 123 New Lvl 80 New HP 2000

Minion Current Lvl 40 Current HP 908 New Lvl 80 New HP 2000

Nightmare Current Lvl 24 Current HP 560 New Lvl 85 New HP 2000

Dretch Current Lvl 34 Current HP 760 New Lvl 80 New HP 2000

davidjreese commented 9 months ago

v1 done here. i will continue to polish