IronWillGames / Dransik

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Silvest / Early game improvements #840

Open davidjreese opened 1 year ago

davidjreese commented 1 year ago
davidjreese commented 1 year ago

fixed potion part of this

PatrickKaHoTang commented 1 year ago

From an earlier thought regarding tradeskill exp with some number changes, all subject to change as this is just a concept:

(-) Up success rate significantly at lower levels and gradually increase it as it gets higher but make it more uniform in exp gain. Comparing to tradeskills on AE, it's a flat rate regardless of success or fail but increases with how many material is needed for it Example of exp per level and material used/gained (spitballing numbers):

davidjreese commented 1 year ago

@hgesler and @Dev-Tyrant - i fixed some of these items and a bunch of other items related to the quests that pat found. The stuff left here looks like you should have a look at it.