IronWillGames / Dransik

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Balance Feedback / List of Grievances - Post May Item Upgrade, Crafting, Alchemy Release #972

Closed davidjreese closed 1 month ago

davidjreese commented 1 month ago
hgesler commented 1 month ago

Going to test an adjust to mixing and planting/harvesting.

unsure if comment meant digging (mining) or digging (planting)

davidjreese commented 1 month ago

i think we got the skills handled - @hgesler you already fixed cooking and planting to be easier I think.

only thing left is some toggle to consume healing pots. not sure if that becomes its own issue or we just don't bother considering it

PatrickKaHoTang commented 1 month ago

Just my two cents on these.

  • [ ] could we get a toggle for healing pots or some balancing around that? I'm so over spamming my hotkey 40 times a second -> auto-healing/consume potion until disabled is what he is asking for. too much hammering on key

I'm not a fan of changing the aspect of Dransik players can now auto-consume/healing a potion with a toggle. It can bring on laziness and could encourage macroing with hunting in low-mid level areas now that the upgrade system brought in the Inscriber (Ancient Knowledge Scrolls) and Infuser (Ancient Power) - I highly doubt higher level areas could make it work well.

  • [ ] also consider removing the stutter on stam pots, keep the use time maybe so no other action except moving can happen during that timer

I am for reducing the stutter to around 0.8-1.0 seconds (make it comparable to a Greater Healing Potion stutter) and with your suggestion of making it so that no action other than moving can be performed until x amount of seconds have passed. Lets throw out a number and say 3 seconds.

I personally get stamina can be annoying, especially for mages, but there shouldn't be a total removal of a stutter just because it slows down gameplay or any action. There has to be some type of strategic use of stamina so it's not like someone can whack an NPC/player for hours on end. As much as I liked having no stamina before the mage/Tra'vaal update, it really needed to be implemented to balance out melee vs spell combat.

Perhaps an improvement for intelligence users only, let them gain stamina regeneration while in combat OR increase their stamina pool after 30/70/100 base intelligence as a small perk. Warriors don't need to use stamina potions as much as mages.

davidjreese commented 1 month ago

thanks for the feedback. these suggestions makes sense to me. may do something for higher than 100 stamina for mage as well as arcana points here in a future update

davidjreese commented 1 month ago
davidjreese commented 1 month ago

Reduces STA potion to .6 seconds and Greater STA potion to .8 second stutter