Closed Araxiel closed 6 years ago
Welp; completely needed to work around how inflexible HoI4 is with tech and was a huge pain in the ass. Potentially now there's the "problem" that if you select the decision to switch, but don't switch and take it again, you can switch to another one, and then get the bonus from both. That said...will people even notice?
Flexible Land Doctrine: Superior Firepower
is for some reason not working?
I'm an idiot; bonus_amount
is a temp variable, yet I didn't use clamp_temp_variable
but the normal one. Meant that values of 0 or lower could happen.
Fixed now; will come with new pull-request
had not yet done naval and air doctrines; in the middle of doing them now
There might be a potential problem when there is a XOR branch; if you switch the branch, you will lose the tech, but not the variable.
I'd put this as a known-shippable for now...I don't think players ever switch a branch like that and even IF....oh well they get a bit of extra tech when then switching to another doctrine...so what
war_games_1
Allows to turn experience into bonuses for doctrines
war_games_2
Allows to switch to a different doctrine without loosing everything