Open ellor1138 opened 4 years ago
+1
This is now fixed in public release 1.1
Is it really fixed? I have searched for almost an hour in new terrain with my meteorite compass without finding anything. Does this only affect new worlds and not saves from release 1.0?
Hey are set to spawn in the end dimension, so if your in the overworld then you won't find any
On Mon, 9 Dec 2019, 11:30 swardhagen, notifications@github.com wrote:
Is it really fixed? I have searched for almost an hour in new terrain with my meteorite compass now without finding anything. Does this only affect new worlds and saves from release 1.0?
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Oh, I didn't know that. Does it say anywhere and I have missed it? Anyhow, thanks a lot for the quick reply! :)
They can't spawn in other Dimensions but the overworld. Even with Meteors Enabled and Whitelisted End/Nether- they wont spawn there.
I have spent the last hour searching for a meteor in the End dimension and didn't find any. The AE2 configs (AppliedEnergistics2.cfg) haven't changed since I open this issue. I have tested it from a fresh installation, with a new world.
Here are the configs:
world {
B:MeteoriteWorldGen=false
}
worldgen {
I:meteoriteDimensionWhitelist <
-1
>
}
Unless you can configure AE2 elsewhere, these configs basically tell you that meteor won't spawn at all and the dimension currently configured is the Nether not the End. See the list of the 3 main dimensions in Minecraft below. Source : https://minecraftuniverse.fandom.com/wiki/Dimensions
The Overworld: The original dimension in Minecraft. Its ID is 0. The Nether: This is a relatively hostile dimension in which Lava and both neutral and hostile Mobs are everywhere. Its ID is -1. The End: The dark dimension with a large floating "island" made of End Stone and towers of Obsidian topped with End Crystals. Its ID is 1.
Hello! I had this same problem for some time now, and I looked in CurseForge, where the mod is uploaded. In the comments, a player gave a very simple solution. As the meteors cannot possibly spawn anywhere else but the overworld, just go in the configs and set B:MeteoriteWorldGen to true and I:meteoriteDimensionWhitelist to 0. It is a pretty simple fix, and as long as you load new chunks, you will see meteorites. I found 2 next to each other just today! Good luck! Please close the issue, so the repo stays clean. Also, If any developer is seeing this, please try change it in the next update :)
But the Meteors are intentionally disabled in the overworld so a change to that won't happen I assume.
The only reason you would need them would be for the presses which will eventually finally come with the iTraders Mod (hopefully) and then the presses are obtainable through Fighters.
1) I know they are intentionally disabled, but we have to move on with AE2 somehow, until iTraders is up. I just enabled them, took my presses and redisabled them. 2) What fighters?
The iTraders Fighters. Like the Sub Fights on Iskalls Streams.
Instead of enabling the Meteors you could aswell just have given you the presses directly- don't like the meteors... always destroying the landscape 🤷♂
I didnt know it was that easy to find them, so I wanted to get into the challenge of tracking and reaching meteors. If only I knew they were 500 blocks away from my base, I would have just /given them to me.
"If only I knew they were 500 blocks away from my base, I would have just /given them to me." Bruh, I flew 8k blocks away from home before I discovered this thread
Once I change the configs, will my existing survival world suddenly contain meteorites or do I have to load in new chunks?
Changing your config wont generate Meteors retro-active - you will have to generate new Chunks to find meteors =)
This seems to still be a thing, we are running this server with a group of friends and there is no way to get AE2 going
you have to turn it on in the config files
On Wed, Jun 17, 2020, 12:50 Perry van Velzen notifications@github.com wrote:
This seems to still be a thing, we are running this server with a group of friends and there is no way to get AE2 going
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you have to turn it on in the config files … On Wed, Jun 17, 2020, 12:50 Perry van Velzen @.***> wrote: This seems to still be a thing, we are running this server with a group of friends and there is no way to get AE2 going — You are receiving this because you commented. Reply to this email directly, view it on GitHub <#5 (comment)>, or unsubscribe https://github.com/notifications/unsubscribe-auth/AOKDWTTV5PF6PKWDUOQINALRXCGWDANCNFSM4JQFWHMQ .
That's sadly not an option since we only found out about this config mistake when we pre-genned the world we play on, after we started playing on it
here ive build a data pack (for 1.16.5) for all of you who want to use AE2 in their customdimensions (like me in my multi-noise-generated biomes world) where the meteorite spawn doesnt occure, use this data pack to be able to craft the presses: (its not an easy2craft recipe, you have to do a similar work like the search for meteorites!)
https://drive.google.com/file/d/1EwtDVmNHGfuLd-9KNZINwSoUhpihbZSJ/view?usp=sharing
have fun :)
Not sure how this is supposed to solve a 1.12.2 issue tho.
Anyway i believe the development of FunCraft has stopped long ago
Mrs808 @.***> schrieb am Mi., 10. März 2021, 10:47:
here ive build a data pack (for 1.16.5) for all of you who want to use AE2 in their customdimensions (like me in my multi-noise-generated biomes world) where the meteorite spawn doesnt occure, use this data pack to be able to craft the presses: (its not an easy2craft recipe, you have to do a similar work like the search for meteorites!)
https://drive.google.com/file/d/1EwtDVmNHGfuLd-9KNZINwSoUhpihbZSJ/view?usp=sharing
have fun :)
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Not sure how this is supposed to solve a 1.12.2 issue tho. Anyway i believe the development of FunCraft has stopped long ago Mrs808 @.***> schrieb am Mi., 10. März 2021, 10:47: … here ive build a data pack (for 1.16.5) for all of you who want to use AE2 in their customdimensions (like me in my multi-noise-generated biomes world) where the meteorite spawn doesnt occure, use this data pack to be able to craft the presses: (its not an easy2craft recipe, you have to do a similar work like the search for meteorites!) https://drive.google.com/file/d/1EwtDVmNHGfuLd-9KNZINwSoUhpihbZSJ/view?usp=sharing have fun :) — You are receiving this because you commented. Reply to this email directly, view it on GitHub <#5 (comment)>, or unsubscribe https://github.com/notifications/unsubscribe-auth/AN23RGAIHHOYTS7HXYIRBZLTC4547ANCNFSM4JQFWHMQ
well, i run into the same issue and the only source i found in the net for this problem was this thread. So the only sollution ive found that works for me was the crafting recipe-thing and why not share for those who came across :)
AE2 Meteor don't spawn in any dimensions making it impossible to get inscriber presses.
In the AE2 configs (AppliedEnergistics2.cfg)
The meteor world gen is set to false which prevent meteor spawning in any dimension.
The dimension whitelist is set to the Nether, but after doing some research, I have come to the conclusion that the only valid dimension meteor can spawn is in the overworld.
Meteorites dont spawn in Nether https://github.com/AppliedEnergistics/Applied-Energistics-2/issues/4154
[Mystcraft] AE2 Meteor Spawns https://github.com/AppliedEnergistics/Applied-Energistics-2/issues/316#issuecomment-59623421 https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/324#issue-22975298
From what I understand this is the list of blocks where meteor can spawn on https://github.com/AppliedEnergistics/Applied-Energistics-2/blob/rv6-1.12/src/main/java/appeng/worldgen/MeteoritePlacer.java