Fonts being displayed corrupted after the 7th digit. This happens you use the functions font_add_sprite or using a standard font in the Font category to display scores.
Steps To Reproduce
Go to 'Fonts...'
Click on 'Add Font....'
Use any font
Create object
in the create event, type score = 1234567890
in the Dtaw event type draw_text(x, y, string(score))
run the game
Expected behavior
the score should be displayed "1234567890' but instead there is "1.234566+09" or something to that effect
Describe the bug
Fonts being displayed corrupted after the 7th digit. This happens you use the functions font_add_sprite or using a standard font in the Font category to display scores.
Steps To Reproduce
Expected behavior
the score should be displayed "1234567890' but instead there is "1.234566+09" or something to that effect
Exceptions & Error Messages
Game Files & Screenshots
Additional context