in Move(), Assets/Scripts/Player/ShipController.cs.
This causes a jitter and "feedback loop" of the value of movement speed from negative to positive, whenever the speed approaches 0 as you stop pressing A or D to move horizontally.
Fixing this is quite important as there is currently a barely noticeable but still noticeable jitter.
Turning speed on ShipController is calculated every frame with the following line of code:
in
Move()
, Assets/Scripts/Player/ShipController.cs.This causes a jitter and "feedback loop" of the value of movement speed from negative to positive, whenever the speed approaches 0 as you stop pressing A or D to move horizontally.
Fixing this is quite important as there is currently a barely noticeable but still noticeable jitter.