What steps will reproduce the problem?
1. Try doing ray vs BoundingBox collisions, when the ray is behind the box or
the box has one very thin side.
What is the expected output? What do you see instead?
I expect all collisions to be reported as they occur, however sometimes the
thin box won't register collisions, or the ray that is behind the box will
return an incorrect result set.
An evaluation of the box vs. ray algorithm is required.
See this thread for test case:
http://jmonkeyengine.org/groups/general-2/forum/topic/boundingbox-collidewithray
-fails-when-box-is-too-slim-floating-point-precission-fail-jme3-r7349/
Original issue reported on code.google.com by ShadowIs...@gmail.com on 29 Apr 2011 at 7:48
Original issue reported on code.google.com by
ShadowIs...@gmail.com
on 29 Apr 2011 at 7:48