It should be possible to link to specific markers by using their ID, e.g. with #id=123. The popup of the marker should open and the marker should be centered and zoomed in on. The popup should offer a permanent link button as well as changing the site's history when opening and closing.
Highlighting a specific coordinate pair (drawing a circle around it, center it and zoom in) should also be possible, e.g. #x=200&z=-345&zoom=4.
Linking to a specific layer selection might also be useful, e.g. #layers=entrance.vault,unique.idea (but should not be saved unless the user changes the selection manually).
The site might need to be able to react to manual changes to the hash portion of the URI by the user, by opening up popups, (de-)highlight coordinates and pan/zoom/center around.
This might be very useful for other websites (e.g. the Pine Wiki) or users that want to point to specific POIs or coordinates within the game.
It should be possible to link to specific markers by using their ID, e.g. with
#id=123
. The popup of the marker should open and the marker should be centered and zoomed in on. The popup should offer a permanent link buttonas well as changing the site's history when opening and closing.Highlighting a specific coordinate pair (drawing a circle around it, center it and zoom in) should also be possible, e.g.
#x=200&z=-345&zoom=4
.Linking to a specific layer selection might also be useful, e.g.
#layers=entrance.vault,unique.idea
(but should not be saved unless the user changes the selection manually).The site might need to be able to react to manual changes to the
hash
portion of the URI by the user, by opening up popups, (de-)highlight coordinates and pan/zoom/center around.This might be very useful for other websites (e.g. the Pine Wiki) or users that want to point to specific POIs or coordinates within the game.