It-Life / Deer_GameFramework_Wolong

基于GameFramework框架衍生的一个Wolong (huatuo)热更框架,接入luban配表工具,项目里包含例子工程,可直接写项目!
MIT License
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android 运行报错:AppDomain::LoadAssemblyRaw - "This icall is not supported by il2cpp." #27

Closed youZhuang closed 1 year ago

youZhuang commented 1 year ago

日志如下:

ProcedureLoadAssembly:LoadAsset: [ HotfixCommon.dll ]</color> Main.Runtime.Procedure.ProcedureLoadAssembly:<OnEnter>b__6_0(Dictionary2) AssembliesManager:OnLoadHotfixAssemblySuccess(String, Byte[], Single, Object) Main.Runtime.d14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2023-09-02 13:38:23.568 23114-23138 Unity com...any.Deer_GameFramework_Wolong E NotSupportedException: D:/Program Files/Unity 2021.3.12f1/Editor/Data/il2cpp/libil2cpp/icalls/mscorlib/System/AppDomain.cpp(168) : Unsupported internal call for IL2CPP:AppDomain::LoadAssemblyRaw - "This icall is not supported by il2cpp." at System.AppDomain.Load (System.Byte[] rawAssembly, System.Byte[] rawSymbolStore, System.Security.Policy.Evidence securityEvidence, System.Boolean refonly) [0x00000] in <00000000000000000000000000000000>:0 at Main.Runtime.Procedure.ProcedureLoadAssembly.b6_0 (System.Collections.Generic.Dictionary2[TKey,TValue] assemblies) [0x00000] in <00000000000000000000000000000000>:0 at AssembliesManager.OnLoadHotfixAssemblySuccess (System.String fileUri, System.Byte[] bytes, System.Single duration, System.Object userData) [0x00000] in <00000000000000000000000000000000>:0 at Main.Runtime.FileUtils+<LoadBytesCo>d__14.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerat

youZhuang commented 1 year ago

自己的操作问题

victor-xxl commented 10 months ago

自己的操作问题

方便说一下是什么样的操作吗