It would make sense to mark which methods and variables are private, by starting the name by underscore.
It would help people using the toolbox and, in a far future, would tell a more generic AI which parts of the game state contain open/known information.
It would make sense to mark which methods and variables are private, by starting the name by underscore.
It would help people using the toolbox and, in a far future, would tell a more generic AI which parts of the game state contain open/known information.