Iterative-Game-Assembly / umber

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Game Art Details #3

Open collectivenectar opened 4 years ago

collectivenectar commented 4 years ago

Hey all,

Just putting something up on here to get details on visual art for the game all in one place. It'd be great to have details for the game art based on what the current expectations are of game mechanics, like pixel dimensions of tile sets, pixel dimensions of character sprites, and other game objects required at this point.

This is just for starters, so for now maybe just stick to the minimum of what's required to make the game work, not necessarily what could be. I'll be adding some images later for the current color palette(there will be additions/changes, it's not permanent) the current proposed aesthetic/themes, and the current list of game objects for the different rooms, so there can be hopefully a list to check off what art has been completed and what needs doing.

Also, feel free to share what you feel should be a part of the discussion.

collectivenectar commented 4 years ago

space game palette

Current palette

collectivenectar commented 4 years ago

Here's my proposal for the base layout:

Layout Proposal