Because the folder names are the titles, rather than the game id's, simply putting the plugins folder onto the root of the SD card doesn't work. Thankfully because of the convenient folder structure, all it took is a script to fix this: for i in *; do a=$(find "$i"/*.plg -type f -printf "%f\n" | sed -e 's/\.plg$//'); mv "$i" "$a"; done.
Because the folder names are the titles, rather than the game id's, simply putting the
plugins
folder onto the root of the SD card doesn't work. Thankfully because of the convenient folder structure, all it took is a script to fix this:for i in *; do a=$(find "$i"/*.plg -type f -printf "%f\n" | sed -e 's/\.plg$//'); mv "$i" "$a"; done
.