Closed Suiranoil closed 4 years ago
Pathfinding algorithm creates wrong path after first run. If it hits node at Nodes[0] it stops calculating path. Better explanation at screenshots.
Pathmap(Node at Nodes[0] marked with arrow): First run: Next runs:
Looks like a pathfinding variable isn't getting reset correctly after running the algorithm.
v1.2.2 fixes this, it is at the bottom of the 1.2 release.
Pathfinding algorithm creates wrong path after first run. If it hits node at Nodes[0] it stops calculating path. Better explanation at screenshots.
Pathmap(Node at Nodes[0] marked with arrow): First run: Next runs: