Closed MarbasFR closed 3 weeks ago
Amazing work! ❤️ The new translations and the 'Stop All Assists' fix has been added for the v2.0-beta.5 release. enUS is 1:1 so the enUS translations shouldn't be loaded anyway. I'm not sure if there are any side effects from upgrading dotnetcore 3.0 to 3.1 (but it's probably fine)
Thanks for your comment :)
enUS is 1:1 so the enUS translations shouldn't be loaded anyway.
in fact it's not 1:1. I've added <method name="Both" alt="All" />
. Both
does not exist, it's to have the difference between PlayerSelector.all
and Team.all
:D
All of these changes are ready to merge; @ItsDeltin besides the removal of what seems to be an important symbol %1$s
What's the original purpose of
%1$s
?
@Protowalker : it's a replacement pattern. Max %1$s Players
can become Max Team 1 Players
or Max Team 2 Players
@ItsDeltin did we get all of these translations in?
In relation with my issue #272 Not sure it's the best way. I notice than some strings was not found with the GenerateKeyLink as
Max Team 1 Players
orMax Team 2 Players
inRuleset.cs
. They wasn't created in the xml (as all values in the LobbySettings).I found them stored as this :
000000005A91.07C: Max %1$s Players
in the DataTool's ouput