Ivaar / Skillchains

Active Battle Skillchain Display FFXI Windower Lua addon.
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Modifications etc #2

Closed SammehFFXI closed 6 years ago

SammehFFXI commented 7 years ago

Ivaar - I've added / customized some of your code last night. (My coding skills aren't what yours are - this is very clean).

Anyway - I wanted to make sure pets were more represented as skillchains (specifically jug pets). While they were recorded - if you were BST main it didn't show your pets abilities to continue the chain. Only main hand weaponskills.

Also - I added some color to it.

Do you want me to do a pull/merge?

Also - can you release it under normal windower license for redistribution/modification?

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Ivaar commented 7 years ago

Added license, go for it, I'd like to see what you have. There's a lot that needs to be done, unfortunately I don't think I'll be able to put the time I need into finishing this. I'll try to get on the game this month and check things out.

SammehFFXI commented 7 years ago

ok I apparently have no idea how to use GIT properly hahaha ;)

See if you can see this under forks anywhere etc. If not direct link is: https://github.com/SammehFFXI/Skillchains

SammehFFXI commented 7 years ago

Updated from a couple of days ago. I added in Aeonic Aftermath values based on having the aftermath. I thought about making an actual 'radiance' chain but ultimately its the same thing as a lvl 4 skillchain. Hope this is helpful.

Ivaar commented 6 years ago

I will add your modifications to my repository soon, I'll also be making changes and fixing bugs over the next few weeks.

Ivaar commented 6 years ago

I've added your modifications to my repository. I disabled the colors on weapon skills, the dark blue on black background is hard on the eyes, I'll check it out later.

Ivaar commented 6 years ago

There's now a toggle for aeonics to add respective property to merit weapon skills used by all players other than yourself. Perhaps a list to track your buddies who own aeonics would be useful. I think I've done all I can with it at this point, can you verify that aeonics are being handled properly. I plan on adding it to the windower repo once I have decided on a structure for the settings.