Closed petitssoldats closed 9 years ago
Looks like the default clearAlpha
in setClearColor
is 1 and this change uses 0 as the default if the user doesn't specify it. Doesn't seem to break anything, but I'm putting this here for future reference. Need to regen the pixel reference images since they apparently use alpha=1.
The
transparent
prop is a boolean, that changes the alpha of theTHREE.WebGLRenderer
and the opacity of the clear color of it (setClearColor
).:bowtie: :ocean: