Closed macrozone closed 7 years ago
You can now specify more properties for the internal WebGLRenderer. see https://threejs.org/docs/#Reference/Renderers/WebGLRenderer
I needed this to specify preserveDrawingBuffer which is needed to use canvas.toDataUrl
You can now specify more properties for the internal WebGLRenderer. see https://threejs.org/docs/#Reference/Renderers/WebGLRenderer
I needed this to specify preserveDrawingBuffer which is needed to use canvas.toDataUrl