Closed Lime18 closed 3 years ago
I see what's going on.
Normally, when you teleport (Through a teleporter building in TF2) or spawn, Aimlock tests get disabled for a few seconds because your aim "snapped"/teleported. As you can see here: https://github.com/J-Tanzanite/Little-Anti-Cheat/blob/6f85930f641ead431a391e4eaeb0e397e67ac7d3/scripting/lilac.sp#L1244
// Player recently teleported or taunted, ignore angle snaps.
if (GetGameTime() - playerinfo_time_teleported[i] < 2.0)
continue;
However, the teleport exception only counts when you spawn or take a teleporter building (TF2).
Having watched your demo, I'm not sure if it's the map that teleports the player, or if it's a plugin which does it.
As far as I know, there isn't a way to detect when plugins teleport players, plugins that do so need to tell Lilac to not test for Aimlock through the Forward Lilac provides:
public Action lilac_allow_cheat_detection(int client, int cheat)
{
// Psudocode... Implementation depends on the teleport plugin author.
// Block the detection.
if (teleported_player_recently(client) && (cheat == CHEAT_AIMLOCK || cheat == CHEAT_AIMBOT))
return Plugin_Stop;
// Allow the detection, it wasn't an aimlock/aimbot detection, or the player didn't teleport recently.
return Plugin_Continue;
}
Then I'm not sure how I would detect that... I'll look into it...
Which one is it? Is it a plugin that teleports players or is it the map?
This is plugin DUELS https://github.com/boomix/csgo-duels
I see, it's the plugin "duels" which is doing it. You should ask the developer of that plugin to add the code I showed above to fix it.
... Tho, it doesn't seem like that developer is active all that much anymore...?
I tried to fork his plugin and fix it myself, you can find my fix here: https://github.com/J-Tanzanite/csgo-duels
This fork is experimental! And may have issues and may not work! It should in theory work, I only changed one thing, which was to block Aimlock detections if a player recently teleported. Try it out and see if that fixes your problem.
Thanks, I'll try this.
Did it work?
Yes, it seems to work.
Awesome! I'll close this issue then, if you get further problems, just reopen this issue :)
I have a false ban for aimlock, the fResh player, at 7.30 it bans! https://gofile.io/d/9EiMFK