Is your feature request related to a problem? Please describe.
Well sort of, the physics gun beam while great for tracking what prop or thing you're currently holding is useful. Sometimes you may wish to turn it off, either for cosmetic purposes or another practical use.
Describe the solution you'd like
I would like a console command phys_gundrawbeam, by default it's value is one. However when turned to 0 the physics gun will no longer render it's beam client-side. This will be a client-side command, if the a player sets their phys_gundrawbeam to 0 in a multiplayer server however, then their physgun beam will still be rendered on the server so other players can still see it.
Describe alternatives you've considered
I have not considered any other alternatives at the time of writing.
Is your feature request related to a problem? Please describe. Well sort of, the physics gun beam while great for tracking what prop or thing you're currently holding is useful. Sometimes you may wish to turn it off, either for cosmetic purposes or another practical use.
Describe the solution you'd like I would like a console command phys_gundrawbeam, by default it's value is one. However when turned to 0 the physics gun will no longer render it's beam client-side. This will be a client-side command, if the a player sets their phys_gundrawbeam to 0 in a multiplayer server however, then their physgun beam will still be rendered on the server so other players can still see it.
Describe alternatives you've considered I have not considered any other alternatives at the time of writing.
Additional context