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[MAPPING] Certain static props don't appear on the map when compiled? #66

Closed DonOfSandiego closed 1 year ago

DonOfSandiego commented 1 year ago

--Describe I'm trying to make a map in JBmod, but for some reason, there are some models that simply don't appear on the map when placed as prop_static.

Specifically, I was trying to place furniturefridge001a.mdl as prop_static. While it appears properly as prop_physics, it disappears when placed as prop_static even though it has been compiled for both.

--Reproduce Steps to reproduce the behavior:

  1. Create a map in Hammer
  2. Place a prop_static entity
  3. Set world model to furniturefridge001a.mdl
  4. Compile
  5. Run map in JBmod, fridge is not there in any capacity.

Alternatively, 1.***

      • prop_dynamic entity
  1. Pick a prop that has a sequence and set it
  2. *
        • *, prop will not animate and/or be frozen in an A pose.

-Expected Behavior Generally speaking I would expect the prop to appear after I've placed it on the map.

-Context I'm new to hammer editing, so there could be something that I'm overlooking here, but I've been following a video tutorial blow by blow and I've been very careful to do exactly the same as the video creator.

TEAMJBMOD commented 1 year ago

Your compile log will tell you what's wrong but this isn't a JBMod issue.
Models have flags that say whether they're physics/dynamic props. A model that has the physics flag has to be prop_physics. It can't be a prop_static and vbsp will delete it.

If you're new to mapping it would be better to ask for help on Discord or on Source mapping communities instead of filing a bug. This is for actual issues and not a support forum.