JCBrouwer / OptimalTextures

An implementation of "Optimal Textures: Fast and Robust Texture Synthesis and Style Transfer through Optimal Transport"
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Where is the code? #1

Closed moonmoonCL closed 3 years ago

moonmoonCL commented 3 years ago

Where is the code?

JCBrouwer commented 3 years ago

We're working on a re-implementation for a course, it should be finished by April 16th.

moonmoonCL commented 3 years ago

Oh, thanks.

JCBrouwer commented 3 years ago

Hello @moonmoonCL , just an FYI the code is essentially finished for now. We're just working on the write-up of our results, but we've been able to replicate all the results except for masked texture synthesis. Hope the usage is self explanatory enough.

I might flesh out the help messages a little more and maybe eventually add training for the vgg decoder as well, but I think this will probably be the state of things for a while.

moonmoonCL commented 3 years ago

WOW! Thank you for sharing! I ran the code , and the results were perfect!