Not using the advanced ammo system - players just feel ok calling out the loading / switching of ammo on their own without the extra macro overhead
One player is using repeating crossbows, after each fight player wants to have a 5/5 magazine loaded and consolidate everything else
If the player has a 3/5 magazine with 2 total inventory (which represents by game logic a total of 8 bolts) then the ideal state they'd want to be in is to have one 3/5 magazine and one 5/5 magazine
When using this module without advanced ammunition system, the consolidation clause would be most useful when a player has ANY stack with less than full charges AND quantity > 1.
Typical use case
When using this module without advanced ammunition system, the consolidation clause would be most useful when a player has ANY stack with less than full charges AND quantity > 1.