JDare / GodotSteamHL

High Level implementation for Steam Networking in Godot
MIT License
61 stars 13 forks source link

Make it more clear that you need to add a custom feature tag #1

Closed Meantub closed 4 years ago

Meantub commented 4 years ago

The README doesn't include that when exporting your project you need to add a custom feature steam in the export menu. I was scratching my head for a while trying to figure out why Steam wasn't being initialized.

JDare commented 4 years ago

Thanks for the heads up. I assumed most people would be running their own SteamInit with custom logic, so I completely forgot about that. I've added it to the main docs under the setup and autoloads.