JDare / GodotSteamHL

High Level implementation for Steam Networking in Godot
MIT License
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Incorrect dictionary key for steam_id_remote in _read_p2p_packet, leading to key error #4

Closed ACG8 closed 2 years ago

ACG8 commented 2 years ago

https://github.com/JDare/GodotSteamHL/blob/0018f8ca043030b8d4f2ddd1fddfec2d45644b1e/steam_network.gd#L364

The correct key is "steam_id_remote"

I will make a pull request to fix this.