The newest version of GodotSteam changed the _on_lobby_data_update call (dropping the key argument).
Lobby Created called
Created Steam Lobby with id: 109775240950723751
Relay configuration response: True
Initializing P2P Host as 76561198002642118
Lobby Joined!
ERROR: Error calling method from signal 'lobby_data_update': 'Node(steam_lobby.gd)::_on_lobby_data_update': Method expected 4 arguments, but called with 3..
at: Object::emit_signal (core\object.cpp:1236)
The newest version of GodotSteam changed the
_on_lobby_data_update
call (dropping the key argument).Solution is to just change this line from
to