In this project you will create a playable game of Blackjack.
Objectives
Create an event-driven user interface
Effectively use loops, conditionals and other control structures to implement control flows
Demonstrate usage of JavaScript objects and arrays to model resources
Requirements
Create a single player black jack games that plays against the house, i.e. a human player and computer dealer. You are free to create the user interface however you want, but keep it simple for Explorer Mode.
General Rules:
The game should be played with a standard deck of playing cards (52).
The house should be dealt two cards, hidden from the player until the house reveals its hand.
The player should be dealt a hand that contains two cards, visible to the player.
The player should have a chance to hit (i.e. be dealt another card) until they decide to stop or they bust (i.e. their total is over 21 ).
When the player stands, the house will reveal its hand and hit (i.e. draw cards) until they have 17 or more.
If either the house or the player bust, they lose.
Extract that cards.zip file and then copy/move the extracted images into your project's images folder
Note that the names of the images are of the form face of suit.svg (without the spaces)
Explorer Mode
[ ] The player should have two choices: "Hit" and "Stand"
[ ] Consider Aces to be worth 11, never 1.
[ ] The page should display the the winner. For this mode, the winner is defined as who was closer to a blackjack (21) without going over.
[ ] There should be an option to play again; this should reset the hands and reshuffle the deck.
Adventure Mode
[ ] Reveal one of the house's cards to the player when cards are first dealt.
[ ] Consider aces be worth one or eleven.
[ ] Allow the player to "Split".
[ ] Improve the win requirements. From Wikipedia:
Players win by not busting and having a total higher than the dealer, or not busting and having the dealer bust, or getting a blackjack without the dealer getting a blackjack. If the player and dealer have the same total (not counting blackjacks), this is called a "push", and the player typically does not win or lose money on that hand. Otherwise, the dealer wins.
Epic Mode
[ ] Add a betting system that carries between rounds
[ ] Allow the player to "Double down" or "Surrender"
In this project you will create a playable game of Blackjack.
Objectives
Requirements
Create a single player black jack games that plays against the house, i.e. a human player and computer dealer. You are free to create the user interface however you want, but keep it simple for Explorer Mode.
General Rules:
Assets
images
folder in your projectcards.zip
file and then copy/move the extracted images into your project'simages
folderExplorer Mode
Adventure Mode
Epic Mode