Many other building games have a picker tool, that lets you instantly select any object on the map and immediately open the tool to build that object. Factorio is a good example of this, as well as Cities Skylines (via a mod) and Augustus (open source reimplementation of Caesar III)
A similar tool for OpenTTD would be especially beneficial in GRF-heavy games with lots of objects and tracktypes buried in menus. It would greatly streamline the building process.
Ideally the tool would have a hotkey such as R (easy to reach and currently it does nothing) which opens a tool similar to the query tool. Then you click on anything on the map, and it instantly opens the relevant building menu with that item selected.
Many other building games have a picker tool, that lets you instantly select any object on the map and immediately open the tool to build that object. Factorio is a good example of this, as well as Cities Skylines (via a mod) and Augustus (open source reimplementation of Caesar III)
A similar tool for OpenTTD would be especially beneficial in GRF-heavy games with lots of objects and tracktypes buried in menus. It would greatly streamline the building process.
Ideally the tool would have a hotkey such as R (easy to reach and currently it does nothing) which opens a tool similar to the query tool. Then you click on anything on the map, and it instantly opens the relevant building menu with that item selected.