JGRennison / OpenTTD-patches

OpenTTD - http://www.openttd.org/ - with additional patches
Other
553 stars 127 forks source link

[Bug]: Wrong displaying of station sprites in JGRPP 0.56.1 #618

Closed auge8472 closed 6 months ago

auge8472 commented 7 months ago

Version of OpenTTD

JGRPP 0.56.1, Ubuntu 22.04, Linux generic build

Expected result

Normal displaying of station sprites. See the following screenshots taken in JGRPP 0.56.0.

NewStations station hall in JGRPP 0.56.0

NewStations station building in JGRPP 0.56.0

Actual result

Station sprites get partially displayed in wrong order. See the following screenshots taken in JGRPP 0.56.1. These are the same stations as in the previous screenshots. In the second screenshot I experimented a bit. The right building is a separate building of the same station, the doubled left building is the building, broken by the game version itself.

NewStations station building in JGRPP 0.56.1

NewStations station hall in JGRPP 0.56.1

Steps to reproduce

You'll need the following NewGRFs:

Load the following savegame in the ZIP file: St. Gallen Testgame, 23 Apr 1950.sav

[edit]: The provided savegame is reduced to the affected station NewGRF (where I saw the issue) and especially made for testing the issue. The screenshots above was taken in another game.

JGRennison commented 7 months ago

Thanks, this will be fixed in the next release.

You can type set_newgrf_optimiser_flags 1 in the console in the meantime to make this go away.

auge8472 commented 7 months ago

Thanks, this will be fixed in the next release.

Thank you.

You can type set_newgrf_optimiser_flags 1 in the console in the meantime to make this go away.

Yes, this made it. 😀👍

auge8472 commented 6 months ago

As this issue is solved, I'll close it.