When setting "Highest resolution sprites to use" as 1x, the sprite font is also restricted to 1x sprites. This is the correct behaviour in OpenTTD 13.4.
Actual result
The sprite font uses high-resolution sprites irrespective of the setting. Left is OpenTTD 13.4, right is JGRPP 0.56.2.
Steps to reproduce
Install "OpenGFX2 Classic" from bananas.
Set "Highest resolution sprites to use" to 1x.
Activate OpenGFX2 Classic base graphics set.
Observe the difference in the font between OpenTTD 13.4 and JGRPP 0.56.2.
Version of OpenTTD
JGRPP 0.56.2, Windows 11
Expected result
When setting "Highest resolution sprites to use" as 1x, the sprite font is also restricted to 1x sprites. This is the correct behaviour in OpenTTD 13.4.
Actual result
The sprite font uses high-resolution sprites irrespective of the setting. Left is OpenTTD 13.4, right is JGRPP 0.56.2.
Steps to reproduce