Game Script settings should display the selected value, and only that value should be used when starting a new game. jgrpp-0.57.1 displays the expected behavior.
Actual result
Many Game Script settings now display a range, for example [30, 70] when the inputted value is 50. Then upon starting a new game, a seemingly random value within the displayed range is used.
Steps to reproduce
Can be seen with Game Scripts "Renewed Village Growth" and "Villages Is Villages", both with and without newGRFs loaded.
Version of OpenTTD
jgrpp-0.58.0 on Windows 10, 64-bit
Expected result
Game Script settings should display the selected value, and only that value should be used when starting a new game. jgrpp-0.57.1 displays the expected behavior.
Actual result
Many Game Script settings now display a range, for example [30, 70] when the inputted value is 50. Then upon starting a new game, a seemingly random value within the displayed range is used.
Steps to reproduce
Can be seen with Game Scripts "Renewed Village Growth" and "Villages Is Villages", both with and without newGRFs loaded.