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JHGuitarFreak
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UQM-MegaMod
A fork of The Ur-Quan Masters + HD-mod that remasters the HD graphics with a veritable smorgasbord of extra features, options, QoL improvements, and much more...
https://uqm-mods.sourceforge.net
GNU General Public License v2.0
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A giant pile of solarsys changes
#218
Closed
Kruzen
closed
5 months ago
Kruzen
commented
5 months ago
Added an ability to mask paletted image onto RGBA mask (used for RGBA truespace suns in SD);
Removed old method of rewriting pixels for SD RGBA suns;
Reworked logic behind nebula frames - now they are bright from the beginnig, and option slider makes them dimmer;
RGBA surfaces can modulate their alpha channel for DRAW_ALPHA mode now;
Changes nebula brightness slider from 0-100 to 0-50;
Only one nebula is loaded at the time via text file containing .ani paths;
Cleared up code that creates star background in solarsys or segue to be more convenient;
New random fuction to get exactly one RNG transformation that not bound to any seed;
Cleaned up code that brightens orbit colors depending on nebulae brightness;
Fixed previously unused macro 'GetColorMapIndex';
Removed old nebula graphics reference and replaced it with new STRTAB one;
Initial code to serialize BATTLE_PLANET from HyperSpace encounter.