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JJJohan
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DX12Engine
Direct3D Rendering Engine
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Repair State of Dev Branch
#80
JJJohan
closed
8 years ago
0
Implement UI Class for Text and Texture Drawing
#79
JJJohan
opened
8 years ago
0
Add a UI Helper Class to Draw Text and Textures on Screen
#78
JJJohan
opened
8 years ago
0
Correctly Implement Depth Buffer
#77
JJJohan
closed
8 years ago
0
Create a Texture Capable of Displaying Depth Buffer
#76
JJJohan
closed
8 years ago
0
Display All Active GBuffers On Screen
#75
JJJohan
closed
8 years ago
0
Allow Multiple Transformations Between Frames
#74
JJJohan
closed
8 years ago
0
Fix Issues Resource State Sync Issues when Re-Using Buffers in the Same Frame
#73
JJJohan
closed
8 years ago
0
Fix Constant Buffer Heap Issues with Resizing
#72
JJJohan
closed
8 years ago
0
Implement Simple Lighting
#71
JJJohan
opened
8 years ago
0
Add a RenderTexture Class
#70
JJJohan
opened
8 years ago
0
Model a Test Level
#69
JJJohan
opened
8 years ago
0
Implement Renderless Node for Hierarchy
#68
JJJohan
opened
8 years ago
0
Make Transforms Hierachal
#67
JJJohan
opened
8 years ago
0
Fix Empty Task Execution in Command Queue
#66
JJJohan
closed
8 years ago
0
Implement Keyboard Focus in Input Manager for Text Input
#65
JJJohan
opened
8 years ago
0
Add Primitive Shape Creator
#64
JJJohan
closed
8 years ago
0
Add Texture & Material Assignment in Editor
#63
JJJohan
opened
8 years ago
0
Add Geometry Creation in Editor
#62
JJJohan
opened
8 years ago
0
Add Resource Browser to Editor
#61
JJJohan
opened
8 years ago
0
Implement Loading & Saving Levels in Editor
#60
JJJohan
opened
8 years ago
0
Implement a Loadable Level Format
#59
JJJohan
opened
8 years ago
0
Properties Window for Editor
#58
JJJohan
opened
8 years ago
0
Investigate & Attempt Implementing Clustered Rendering
#57
JJJohan
opened
8 years ago
0
waffle.io Badge
#56
waffle-iron
closed
8 years ago
0
.NET Improvements
#55
JJJohan
closed
8 years ago
0
Fix Premature GC Release of Destroy Delegate in .NET Port
#54
JJJohan
closed
8 years ago
0
Fix D3D12 Leaks in .NET Port
#53
JJJohan
closed
8 years ago
0
Fix Incorrect Initialisation of Vertex Buffers in .NET Port
#52
JJJohan
closed
8 years ago
0
Abstract DirectX Away From API Headers
#51
JJJohan
closed
8 years ago
0
Implement Loading of a 3D Model Format
#50
JJJohan
opened
8 years ago
0
Implement Physically Based Shading
#49
JJJohan
opened
8 years ago
0
Fix Disposing Objects More Than Once in .NET Port
#48
JJJohan
closed
8 years ago
0
Display Renderer as a Sub-Region Within C# Window
#47
JJJohan
closed
8 years ago
0
Extend the C++/CLI Wrapper to Include Renderable Classes
#46
JJJohan
closed
8 years ago
0
Write a C++/CLI Wrapper Capable of Launching the Engine
#45
JJJohan
closed
8 years ago
0
Learn Fundamentals of C++/CLI for Porting to .NET
#44
JJJohan
closed
8 years ago
0
Convert Engine Into DLL Output And EXE Runner Project
#43
JJJohan
closed
8 years ago
0
Implement C++11 Conditional Variables to Efficiently Handle CommandQueue Worker Threads
#42
JJJohan
closed
8 years ago
0
Fix Release Build of Engine Not Exiting Cleanly
#41
JJJohan
closed
8 years ago
1
Resolve Dynamic Buffers Releasing Resources Twice
#40
JJJohan
closed
8 years ago
0
Write Unit Tests with Microsoft Unit Testing Framework
#39
JJJohan
opened
8 years ago
1
Resolve Heap Release Issues on Device Resize
#38
JJJohan
closed
8 years ago
0
Implement Switching Between Worldspace Text & Consistent Screenspace Text Scaling
#37
JJJohan
closed
8 years ago
0
Discover & Fix Resource Access Conflict with Threads
#36
JJJohan
closed
8 years ago
2
Implement Constant Buffer Pooling
#35
JJJohan
closed
8 years ago
1
Implement Dynamic Indexing for Texture Resources
#34
JJJohan
opened
8 years ago
0
Buffer Pooling Changes
#33
JJJohan
closed
8 years ago
0
Implement Pooled Buffers for Vertex & Index Buffers
#32
JJJohan
closed
8 years ago
1
Usage of World Matrix From Transform Via Constant Buffers
#31
JJJohan
closed
8 years ago
0
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