I also added some error checking when converting some of the decimals. There was an overflow exception when loading the game occasionally, I think this should fix it. To do it properly I should have changed them all to TryParse, but I'm lazy.
I did the initial fork before your update, so I just added in the changes you made
I also added some error checking when converting some of the decimals. There was an overflow exception when loading the game occasionally, I think this should fix it. To do it properly I should have changed them all to TryParse, but I'm lazy.
I did the initial fork before your update, so I just added in the changes you made