Open Silverfang22 opened 6 years ago
This seems to be an issue with how MP renders the efx, if the muzzle flash were exactly 1 frame it would appear to be attached to the barrel. I don't believe in MP that efx locations are updated at all, it will finish playing the efx at the exact same position that it started at regardless of where the tag_flash is.
Also, this happens in 1st and 3rd person.
Similar to issue #52 however instead of "turning sideways" and disconnecting, they only disconnect from the gun while playing the efx.