Jedi Knight Galaxies (JKG) is a multiplayer shooter with role playing elements, played out in the Star Wars universe. The project is a full conversion game modification for Jedi Knight: Jedi Academy.
[ ] Launcher firemodes point the weapon upwards, but the projectile still fires straight
[ ] Can't view inventory item details from shop menu, only shop item details (future)
[ ] splash damage that can only hit a certain number of targets and plays an effect between damage location and target (Doom BFG-esque, but with line effect)
[ ] Chain lightning/chain effects for ammo (related to above).
[ ] New shield colors (RGB?) and shield color change depending on how low shields are (maybe flicker-effect?)
[ ] Additional overheating effects: red barrels and steam noise from rainy environments when overheated
[ ] Attempt to do overheat efx by drawing a bezier
[ ] Improved ammo overrides (for example allow overriding shots per clip, or overheating properties)
[ ] #357
[ ] IR-5 Blasters: New icons, texture & shader
[ ] Grenades are spinning when they're on the ground and no longer bouncing, check last bounce height if less than 1, stop bounce?
[ ] FL_BUSYMODE enabled for players who have menus like inventory, or esc menu open, or are hacking or playing slice.
[ ] add lua commands for checking the players model, gender, etc.
[ ] New ammo/ammo box icons
Map Changes
[ ] A new map?
Bug Fixes and Balance Changes
[ ] Vendors initially t-pose after new round on the same map begins (map_restart), they are also vulnerable at this point.
[x] #335
[ ] Players are sometimes joining with bugged out models with armor apparently equipped and bugged out animations. Probably caused by above and only during map_restarts/vid restarts.
[ ] Spectators visible while connecting?
[ ] Kelsh armor still needs icons
[ ] #356
[ ] jetpack_test (rockettrooper jetpack) needs its own icon
[ ] Galinolo Mk2 armor clips with legs (turn off upper legs/hips despite being torso armor?)
[ ] bountyhunter2 (Galinolo) armor is segmented a bit weird, helmet should probably keep head/neck as it does not have one itself. Revisit model.
[ ] you can do a melee kick to cancel a knockdown
[ ] in game server list doesn't properly work when attempting to sort list by version
Changes to be in v1.3.25
New Features and QoL Improvements
Map Changes
Bug Fixes and Balance Changes